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  1. #21
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Snow_Princess View Post
    Ala mhigo, did say expert. Um..
    i just found out yesterday people pull every add after second boss , but yet ive never seen this happen in any group ive ever been in , I def wouldnt do that with a scholar tho after playing scholar. But one of the biggiest things I notice about tanks tho even skilled tanks with are decent tanks, they dont aoe. I feel like if you do a big pull if ur a pali ur tp should be below half at end of pull, same with warrior, and for drk you should never see a drk with a full m p bar. So Id say even if a tank is skilled with cool downs they still not doing as much as they could tanks need to stop focusing in on one add and use some aoe and use their best cool downs on every big pull.
    (1)

  2. #22
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Snow_Princess View Post
    I did not know spamming adlo was better in those situations though, still not right to kick me after a wipe and say nothing. I was talking about how I used all my CDs and physick wasn't enough to keep him up after all my CDs where used including dissipation
    it was not right for them to kick you, but they probably didnt know how to give sch advice and thought it easier to find a new healer.
    adlo is higher potency than physics in the form of shiield and heal, but is mp extensive sp remember to use lucid/energy drain.
    (1)

  3. #23
    Player
    SleepyNeko's Avatar
    Join Date
    Aug 2017
    Posts
    150
    Character
    Chocola Puddin
    World
    Typhon
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Inuk9 View Post
    I was leveling my WAR yesterday and got a DRK in trial roullete (susano normal)
    I believe you don't need tank swaps on Susano normal and you can also take both swords, but him not taking the orbs is lazy.
    (3)

  4. #24
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by NinjaTaru72 View Post
    This right here.

    They shouldn't be worried about dps. They arnt a dd, they are a tank. Hp and mitigation is most important.
    The irony I find the best tanks tanking things without tank stance and take way less damage and does as much as a low tier dps. There is some beast warriors MT's ive been with in v1s where they take almost no damage from cleaves, not talking about the twinbolts here. Where you have guys in tank stance eating everything raw because they think they can. Or just like they are 90% ahead of aggro and actually still spam aggro combo. Okay m8.
    (3)

  5. #25
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    596
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Cabalabob View Post
    bad tank, the pull was probably larger than they were ready for.
    Yesterday for me was a little worse. Got a bad tank and was getting aggro for every Regen tick or every Cure I or II dropped on the tank. And I never got any problem with getting aggro by just using Cure. I found myself using Holy just to buy time to try to keep the tank alive or even keep myself alive while running off monsters and finding a new reason to drop Lucid Dreaming: MP.
    (0)

  6. #26
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Coatl View Post
    it was not right for them to kick you, but they probably didnt know how to give sch advice and thought it easier to find a new healer.
    adlo is higher potency than physics in the form of shiield and heal, but is mp extensive sp remember to use lucid/energy drain.
    or they can use a cooldown? sorry it was more them then me, and it is likely I would of ran out of mp anyway doing that, the DPS wasn't exactly stealler, and that should been implied things where staying up too long if they where able spend that many Lusterates and dissipation. If the tank is over pulling for their skill level, it is up to them to pull less, not kick the healer that is unable carry that hard.

    I do not like getting kicked because tanking is too hard to do for the average player. So I propose make tanking easier, more passive migrations, or make DFs have more frequent gates so people can't mass pull as much. I should not be stressing over a game because the average skill level is not up to par to handle things.
    (1)
    Last edited by Snow_Princess; 09-17-2017 at 07:35 AM.

  7. #27
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    This kind of reminds me of World of Warcraft's move towards "active mitigation" for tanks, although I didn't stay long enough to experience it.

    Maybe tanks should be designed to have DPS/Enmity cooldowns and mitigation comboes. Kind of like Royal Authority combo puts up a damage shield and Rage of Halone gives a short mitigation self-buff. Then Rampart, Awareness, Sentinel, etc. are all DPS/Enmity buffs in various forms.

    I wonder if this kind of design would work.
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  8. #28
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Ala mhigo? Lawd lol you can literally pull everything until you can't anymore and still take minimum damage lol this tank must of been horrible but idk I usually prefer my friend to go heal so I can turn the dungeon to a 15min run
    (0)

  9. #29
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    It comes off of sense from both the healer and the tank. If one doesn't pay attention at all, they die. A lot of times both parties get blamed for it. Just ask the tank to be careful more on their cooldowns on when to use them, and if they don't listen, then do what people said and jump out of the dungeon, OR you can attempt to vote kick the tank and ask friends for a replacement.

    Everyone knows there are players that act like trash in this game, no matter how much they play because they just 1-2-3-1-2-3 without thinking. Tooltips will only help the issue so much. If people don't care, it won't do squat.

    Also there's the fact that you don't have to dungeon run for EXP alone. Jump out of a dungeon? Spend your time NOT wasting time and go do fates for your level. I know that's what I've done for all my classes so far when I either have a long queue, or left a dungeon because of people being just plain dumb.

    And one last question. What kind of tone did you have with the group? If you actually had a nice tone, you would have simply needed to report it to the GMs and wait for someone to contact you, while telling them when you got in the dungeon, what dungeon was it, and who you were wish. They can look up chat logs from instances.
    (0)

  10. #30
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    I don't think tanking needs to be made any easier, I do think the one thing that doesn't get stressed enough through tank story quests is the importance of your gear being up to date.

    The only one I've seen to 70 is WAR (my bf mains it) but I doubt either other tank job stresses it much more. The problem would still persist though - bad tanks that don't read their tooltips are likely also bad tanks that don't read their tutorial pop ups.

    I just think calling for a nerf to "tank difficulty" is too broad. There are probably more good tanks out their than good healers and certainly more than good DPS if we define each role by their primary objective. To make the entire role easier to perform would just push more skiled players off of it which I doubt anyone wants.
    (1)

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