Oh, without a doubt. I agree with you: SE named Haukke:Halicarnassus LONG before they ever expected they'd be adding the FFVTribute:Halicarnassus to the game. The explanation for how the Haukke one got her name is clearly an ass-pull. Nevertheless, it works well enough.I'd have a little doubt they knew at that time while making Haukke HM that Hali would be re-introduced as a boss in it's current version. The Hali in Omega shares abilities of the original FFV Hali (critical hit, ribbit, holy) whereas the Haukke version does not. So we can at least conclude that the Hali in Haukke is not a reference to the FFV Hali except for perhaps being drawn from the void (and thus people naming after "void" legends).
I do enjoy the idea of the Four Fiends. But why skip out on Scarmiglione? Just have one fight with him and ...I dunno, Cagnazzo? both at the same time! One tank for each.
(Not that I have any special attachment to Scarmi, I just really want a raid fight where each tank has to tank something for the entire fight, maybe through having the bosses share health bars or something)
I believe midgardsormr is the equivalent of Shinryu from FFV, even somewhat similar in appearance in his true form. I expect to fight him or a copy of him, as I predict Midgardsormr is the one who originally wounded Omega and chased him to this planet.
Since Ivalice is a thing, maybe bosses from Vagrant Story?
ive been dying to fight Black Waltz since we first encountered gigi/vivi in the hildy story quest...
I have to echo previous sentiments that I'm somehow annoyed by the prospect of just implanting old Final Fantasy bosses, but at the same time was perfectly okay with the current tier. That is, the idea immediately disgusts me, but the team usually handles it in a way that's palatable to me. That said, I still love and want to fight them.
Omega lends itself to anything too which opens the door incredibly wide. I originally thought that, like, the next tier would be finishing off the demons of the Rift (using the same excuse as Halicarnassus for any duplicates) culminating in Neo-Exdeath in O8 but then ... Savage ... so ...
Another thing I think Omega lends itself to, which is pretty exciting, is reviving old XIV "bosses." Neo-Bahamut or Neo-Shinryu doesn't seem unreasonable if Omega tries to create a being based off the expectations and 'recent' mythos of them by Eorzeans. (Funnily enough, Neo-Bahamut is dampened by Unending Coil for me, lol, but there's Bahamut-ZERO and Neo-Bahamut and Bahamut-SIN in the FF7 canon [maybe more] and we know it's Yoshida's favorite!) [another pet theory of mine, before the Unending reveal, was that Omega might pull memories of 'Twintania' from "some adventurer" or Alisaie to create the Rift Twintania, lol]
Also with someone asking about Scarmiglione, I always thought it'd be neat to do it like our now finale Exdeath fight, his cloaked form is the "first form" then he falls off the arena and jumps back up as his "undead" form. :P I think it's difficult to keep Rubicante's "fully heal the party before the fight" thing, but I'd be interested in seeing them try. (That's what makes Rubicante Rubicante to me, not the fluttering cloak)
I also have to echo the idea that Midgardsormr is XIV's actual Shinryu and that Omega will recreate him to spar with us. If we're doing the Interdimensional Rift and we don't have a Necrophobe/Gilgamesh scene I'll pretty disappointed too...
FF7's weapon or even protagonists from previous Final Fantasies could work, I agree. The "humanoid bosses are too small" can instantly be handwaved by Omega making them larger than life (also I really hate small bosses in terms of hitting positionals so...). They needn't be Syrcus Tower level huge either, but I'm not sure where the perfect middle ground would be.
Man this expansion has really thrown me for a loop in terms of speculation. We sort of knew that we'd be fighting dragons, allagan machinery, Darnus and then Louisoix (though not how!) in the 2.0 raid, and the 3.0 raid you always figured it'd be Quickthinx, Alexander, goblins, robots etc. but this raid series? No idea! "Probably fake recreations of other bosses from maybe other Final Fantasies made into Hydaelynic [sic?] myth"
Last edited by Rocl; 09-15-2017 at 10:46 PM.
Since parts of Ivalice are now actual locations in Eorzea, it would make sense that they would have their own stories and legends to pull from as well.
Figure the Vagrant Story stuff would likely fall into that since the raid was indicated to be primarily Tactics with a bit of 12.
I think they can actually pull it off: while he charges Inferno he can spawn some fire orbs that grants ppl around them a full heal and some for of safety from inferno, and if the orbs are not collected in time he gather them back and he gets healed instead or something like that
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