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  1. #11
    Player
    Officer_Cat's Avatar
    Join Date
    Mar 2017
    Location
    Ul'Dah
    Posts
    28
    Character
    Officer Cat
    World
    Moogle
    Main Class
    Summoner Lv 70
    Dont get me wrong but if anyone is using ruin 1 while he is in DWT .. then he/she is a bad player or is not able to read the description of the skills with his/her eyes. (blind)

    Maybe i missunderstand you or you want something that makes anything much easier
    (1)

  2. #12
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Sneaky_Thing View Post
    [*]Have Enkindle change to Enkindle Bahamut when you use Summon Bahamut
    This is the only thing I agree with. IMO I don't think Summoners have too many actions in general. I love the class but I wish there was a bit more to it. Bahamut helps though...it definitely helps...
    (0)

    "Within each of us, the potential for great power waits to be released."

  3. #13
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    im missing one spot for my setup (on ps4) to come along with 2 xbars... swaping Tri-Bind and Bane daily for certain content - else im with ya.. personal I think the amount of skills/pskills is totally fine for me : o
    (0)

  4. #14
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    I'd rather keep Deathflare on a separate CD to be honest. It feels better to me that way. Instead, I'd prefer it if Summon: Bahamut and DWT were integrated into the same skill (as in, every third DWT is replaced with Summon: Bahamut rather than every 2 DWTs charging up to a separate Summon: Bahamut phase), with Akh Morn and Deathflare getting the same treatment. There are a bunch of other issues with SMN I'd love to see fixed, but in terms of bloat, that would save a ton of headaches.

    As for Ruin III, you need a button for it anyways. No sense wasting development time fixing something that small when clearly there are bigger issues to deal with.
    (0)

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