


Trying to make it more hubish. It feels like its supposed to be a meeting place/hub for pvpers, yet people hardly go there, and its missing a lot of the common things among the hubs you listed.
And yeah the area is small, I actually wish there was just more to it is all.


I'm up for this but don't make it super efficient or sellable, we don't want bots in the feast spamming queues for easy profit...
Also a good starts for "Spectate Game", "Create Custom Game Lobby List", "Joining custom game lobby list" and such with the upcoming 4.1 cross server pvp custom match
without congesting the party finder where Wolves Den PvP npc will be solely dedicated to "PvP finder" only
It also would be good if SE implement like history match to compare your recent score and other players score like "damage" "healing" etc



Definitely support this thread. It feels dumb that the best sink for Marks at the moment is old gear that you then have to waste time turning into a usable form (cash), and I feel sorry for that Materia vendor every time I pass by. And it's ridiculously easy to fill up on Marks now the game throws so many at you.
I'm not overly keen on having many additional rewards exclusive to the Feast as it's currently a bit of a trainwreck in many ways and overly punitive on newbies getting started (for everyone, as nobody likes having a newbie healer sabotaging their ranked matches either). The skill-based challenges sound good fun though and you've clearly thought them through.
They still have PVP ranks too, right? If it's just for silly things, why not have some purchases gated like at the POTD vendor; again, it's easier than ever to climb the ranks so why have them if they serve no purpose?
For the items, I definitely say make them untradable, so as not to make them yet more market board fodder (my one exception would be the cheerleader. I'd like to gift that to a few friends sometimes.)
Beyond that, The Wolves' Den could use a lot of updating really. All those liquor bottles and no tavern/galley anywhere. . ., maybe some random NPC appearances might be nice (after all, lore-wise this doubles as GC combat training), and. . . hell, why not throw a tabletop Orchestrion in there somewhere?(Not super important, but why not?)
I do like Mofafafa's idea of a "PvP Finder" NPC (and I would imagine something like that would be helpful for the coming cross server systems). Those Claws/Fangs rugs in the starting areas in Lichenweed? Do. Want. SE could do a lot with simplistic Claws/Fangs gear/furnishings, honestly.
Great ideas everyone! Keep em coming! I hope you're seeing this, reps!
Last edited by ThirdChild_ZKI; 09-12-2017 at 08:56 PM.

1. Allow us to desynthesize the new PvP gear. Since PvP gear has always been added at max level, I guess the desynthesis level would be 290 or 300. Would be a great way to get some endgame material to sell.
2. Make the shout chat channel cross-server while you are at the Wolves' Den Pier. That way you can organize some custom matches and practice for 4v4.

I'm all for this!

The piers are connected to an island iirc?? Is it where the feasting grounfs are placed? Would be cool if we could like visit the feasting grounds as spectators as if it was the open world place and even duel there!!



Haha that actually sounds super neat xD. There's so much more they could do. I feel like we should be hanging out more in the Den ya'know? It's got so much potential as a PvP hub. And hey they added that duel arena, so hopefully they expand a lot more. I feel like they could take the dummies on top of the ship and move them into a new area on the ground and make that be a hall of Novice area as well as a place where it can be like SSS and you have to do a burst rotation properly to complete a quest or something....
I dunno just throwing ideas out there haha. I wanna see this area expanded soo much more. and we also need a novice thing/tutorial quests for PvP.
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