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  1. #1
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by silverlunarfox View Post
    Can I add dont flood the chat with image macros? I get they are cool.....but when people are calling out those macros cause the helpful calls to get lost....

    Smaller macros are perfectly fine and often welcome.

    But stop using multi line images....

    Unless we are losing, then gg post away XP
    oh ye those are annoying like idk what, i remember in aether we used to have some players that use a macro every pre-match that, in that case it was 2.1, show how the mode worked, how the alliance teams would split, the points per pc kill and objective kill, spawn times of drones, other directives, etc...
    (1)

  2. #2
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Good tips there. Some additions:

    One of the most common mistakes in frontline (especially in seize and shatter) is putting your team in a flanking situation.

    This is due to ignorance, laziness, tunnelvision, etc.

    In my experience this happens a lot. One usual situation in Shatter is that your team chases other team back to spawn after big crystal, ignoring position of third team, resulting in a flank at the bottleneck close to the team you are chasing.

    How to avoid:
    Always keep in mind where opposing teams may be. Never chase other team if you don't know position of 3rd team (if you know, it may be ok if you can steamroll other team for free points).
    Stay focused to avoid tunnelvision.

    And, this is a general rule. Stay together. This is true in almost any situation. There are exceptions, like when all tiny ice spawns at once in Shatter. And you don't need an entire alliance to reclaim base from 1 nin. But if you're not sure, stay together.

    Be careful going to big ice furthest from spawn.
    For example, if you spawn east, be careful going to big ice south-west.
    Your team can't escape easily.
    Your team gets flanked much easier.
    Better alternatives could be taking enemy bases. this seams to be the meta at the Japanese datacenters.
    (2)

  3. #3
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    843
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by Guesswhat View Post
    Better alternatives could be taking enemy bases. this seams to be the meta at the Japanese datacenters.
    I always thought this was par for the course everywhere, taking bases if the big ice furthest from your spawn activates that is. Unless your opponents are all incompetent, you'll be the last alliance to reach it which is a terrible position to be in.

    In a situation like that you get more points capping the other two outposts while those two alliances are fighting over the ice, sometimes even coming away with more points than the alliances hitting ice if they get distracted fighting each other and take a long time to kill it.
    (0)