First, Gauss Barrel, once used, becomes the old MCH PvP aoe stun, Stun Gun. An aoe stun. Sure, it forces an overheat regardless of gauge, but you're wasting a very powerful CC tool that can be used on both offense and defense. Did a DRK just pull me in? Did a WAR just Holmgang me? Did a MNK just Shoulder Tackle me out of nowhere? Stun Gun to their face and begin a counteroffensive.
What you explained perhaps works in Shatter, but there ARE other modes too where that wouldn't quite apply. All I need is 2 Hot Shots (whether on ice or an enemy player), and I'm good to go, with increased damage and all my cc abilities readily available. Assuming the 250 potency increase of ammo is present, the heated 4500 total potency shot combo (1250>1500>1750) is the same, but I'd have the added benefit of still not being close to overheating at all due to building up, THEN reloading between the shots, thus generating no heat per shot. Basically: Hot Shot>Hot Shot>Reload>H Split>Reload>H Slug>Reload>H Clean. . . 4500 and I'm still sitting at 50 heat, AND still have my stun available if needed. Best of all, I can still deal damage at my highest due to no forced cooldown, still push into an Overheat either naturally or with Stun Gun, AND if I somehow don't want to overheat yet, there's Cooldown (the weaponskill) to keep myself heated indefinitely. . .
I don't mean to step on any toes, but if you're using your burst on the ice, that's. . . not good. But we'll chalk it up to differences in playstyle. At the most, I hit ice when I need to build heat quick (and there are no enemy players around) or when there's absolutely nothing else to do. Beyond that, I'm following the advice I gave in the guide and actively trying to take down any enemy Battle Highs/Fevers (or prevent them from happening), taking out healers, defending teammates, and stopping enemy players from hitting the ice by making sure they're not alive to. I literally have no time or concern for the ice.
You may have recently picked up MCH and performed well with it, but I've been maining it in PvE and PvP since day 1. In both 3.x when MCH had "too many buttons", and even now where our PvP gameplay is a bit too simplified now. Let's not try to weigh your month of MCH vs my 2 years of it. . .


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