Ya, I like the differences in stat bonuses. I'd like them to be substantially different, since it makes sense that different species have different advantages and disadvantages.

I am also against the idea that everyone can be a master at everything. So the idea that everyone has every job at max level (and thus expects you to have every job at max level) is a little disheartening. There is no choice you can make with your character that has any real individualizing effect on your character. This person is a mage, nope.. he's everything; that person is a ranged melee, nope... he's everything.

For me, being able to play a role in a party/situation is what is so rewarding about MMORPG. The idea that only people who specialize in my class/job can do this is what makes the class/job exciting. If anyone can switch to it immediately it feels like it cheapens the experience.

I try to be patient and understand the people who want to enjoy every aspect of the game, but I really do think it takes away from the overall experience when every character walking around in the game-world is exactly the same.