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  1. #1
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Blm is not clunky it is just a very different playstyle then that of Red.
    Once you get blm down properly it becomes non-issue, smn i have not played since mid Heavansward so cannot comment
    (5)

  2. #2
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Maero View Post
    Blm is not clunky it is just a very different playstyle then that of Red.
    Once you get blm down properly it becomes non-issue, smn i have not played since mid Heavansward so cannot comment
    You know, what I think it is, is the timers on BLM feeling that they are actively working against you. Now it's obviously just a personal feeling but I feel that in this game where movement is a huge part of it that having a static resource like RDM is better in the flow of combat.
    I suppose you could say the risk/reward of BLM is part of the charm, and I definitely see it and you're right: with practice it may feel more fluid.
    I just feel that RDM and BLM from a design perspective could basically exist in completely different games. That said, I don't think that's necessarily a bad thing and offers different options for play style and personal challenge.
    (2)