Are you really expecting me to believe that keeping buffs up and debuffs are important decisions? They are important, but they arent decisions. They are just as mandatory as combos are in this game. If you are going to say that wow has important decisions to be made... you couldve used better examples. Shoot, most things in wow are set into rotations that have been defined, cannoned, for years now. ei. 69696969 tanking rotation. That being said... i believe that one more layer of complexity is needed in ffxiv.

I feel that a lot more can be done with the combo system. Once expanded to include other people in cross class combos, the system would become more complex. Prefight preparation would be needed to decide if you want to do individual combos vs group combos. I think thatll go a long way to addressing it.

Adding more private combos would also be a nice way to make it more complex.

One thing to note is that all those things you mentioned took a long time to implement into wow. By comparison, this game is in its infancy.