Why should you not listen to this person? This person tells you his/her oppinion and if you would read properly, you would know that the difficulty of a class depends mostly on the player self and not what everyone else says.No offense, but anyone telling you that Ninja is harder to play than DRG shouldn't be listened to.
They're on opposite ends of the spectrum in difficulty.
As for Ninja vs Monk, I'd say Ninja is harder to master. In terms of overall usability, they're really simple. A single dot tied to their slashing debuff, a speed buff that may as well be permanent and a dmg buff that IS permanent. A resource that's gathered simply by attacking normally, and never falls off and they're by far the melee effected the least by downtime.
Really the only difficulty, if you can call it that, is Trick Attack timing. The rest of Ninja as a whole basically is on auto pilot.


My two cents: using a simplistic deviation measure between arbitrarily chosen percentiles in order to estimate the difficulty of a job is meaningless if we don't include any additional rDPS gain due to utility, especially if we're talking about NIN since optimal use of TA and SW is what really makes a great NIN.
And this still wouldn't solve another important issue: since most hc parties do not include a MNK and MNK has a little more than half the number of parses that NIN has, we can reasonably assume that there's a higher % of "skilled" NIN than "skilled" MNK on fflogs parses. So we should also check the skewness of the distributions of mnk and nin parses and this still wouldn't give the whole picture.


Sorry, but that's not how statistics work (as has already been explained to address all of these arguments already).My two cents: using a simplistic deviation measure between arbitrarily chosen percentiles in order to estimate the difficulty of a job is meaningless if we don't include any additional rDPS gain due to utility, especially if we're talking about NIN since optimal use of TA and SW is what really makes a great NIN.
And this still wouldn't solve another important issue: since most hc parties do not include a MNK and MNK has a little more than half the number of parses that NIN has, we can reasonably assume that there's a higher % of "skilled" NIN than "skilled" MNK on fflogs parses. So we should also check the skewness of the distributions of mnk and nin parses and this still wouldn't give the whole picture.
The percentiles aren't "arbitrarily chosen" they're the median and a maximum that can be reasonably attained without heavily catered parses that make up the majority of the 99% and Max percentiles across all fights. That is literally what a median player will be capable of compared to an expert, it's the Median and Maximum points you would see in a Min-Q1-Q2-Q3-Maximum spread. Ninja's performance, again, isn't magically independent of its own Trick Attack, it benefits from it as well and that impact will be reflected within the data. And there isn't an issue with there being less Monk parses than Ninja parses, as far as statistics are concerned once you've got N=20 in a sample the deviation between the minimum to Q1 to median to Q3 to Maximum isn't going to change in any significant way. It only matters in the case of an incredibly small sample size, not a large one and a second larger one.
Last edited by SpeckledBurd; 09-15-2017 at 08:35 AM.
The fflogs data seems to show that it is easier for an exceptional monk to differentiate themselves from an average monk than for an exceptional ninja to do the same. There is less of a reward for truly outstanding nin play than monk play according to those numbers. It does not really indicate anything about the difficulty of each class. Is an average parse for ninja and monk both the exact same difficulty? No... It's comparing apples to oranges. Different classes will be easier or harder for different players, all you can really do is try both and see.
Also, to say monk is more punishing than nin because they can give up more personal dps does not show the whole story. A nin missing TA hurts rdps, not visible on personal logs. Not properly using smoke screen and shadewalker when required can result in deaths or a wipe. A different kind of punishment than personal dps loss, but part of the class. I'm very much a fan of fflogs but they don't tell the whole story here.



Actually, it does. If you know how to navigate FFLogs someone could tell you what someone was doing at what point in the fight (down to the second) where they were doing it and who was next to them when they did it all by looking at the fight log. They would be able to see that a healer ate a tank buster because the ninja didn't use shadewalker after a grand cross for example.
yeah you could if you want to - but honestly who does that? its more like "oh wow the first 20 SAMs easily reach 6k+ dps" and not like "oh wow the first 20 SAMs got awesome support from Asts, Drg, Nin, Brd, pots and highend food" – nobody actually is looking behind the scenes its more likely just a quick view on the rankinglist itself "oh wow SAM indeed is really op!!!111". – fflogs at its best will always stays as an indicator but not more.
Last edited by Neela; 09-15-2017 at 07:30 PM.



You really shouldn't dismiss something that you yourself don't use. Plenty of people use fflogs to improve themselves, the ranking is a bonus for most that use it. Even those who do their best to circlejerk over the rankings use it to examine fights in detail and minmax. The tools fflogs provide are rather in-depth and useful for anyone who looks to fine tune (more people than you would think).yeah you could if you want to - but honestly who does that? its more like "oh wow the first 20 SAMs easily reach 6k+ dps" and not like "oh wow the first 20 SAMs got awesome support from Asts, Drg, Nin, Brd, pots and highend food" – nobody actually is looking behind the scenes its more likely just a quick view on the rankinglist itself "oh wow SAM indeed is really op!!!111". – fflogs at its best will always stays as an indicator but not more.
This is true, fflogs provides a wealth of information. It's very useful to use the logs when optimizing a fight and to see what other players are doing differently. But people have not been using it in that context in this thread.You really shouldn't dismiss something that you yourself don't use. Plenty of people use fflogs to improve themselves, the ranking is a bonus for most that use it. Even those who do their best to circlejerk over the rankings use it to examine fights in detail and minmax. The tools fflogs provide are rather in-depth and useful for anyone who looks to fine tune (more people than you would think).



Well of course, I'm not going to delve into an entirely subjective argument (that's what it is, difficulty depends on who you ask). I'm merely stating that fflogs has more use than a place for people to dps circlejerk.
Im aware of what u "can" do on fflogs but I'm also aware of the fact that the majority won't use it that detailed. And especially in this topic fflogs were mentioned for dps statistics as an argument for which cls is the easiest to play - therefor fflogs won't help to find an objectiv descision - thats all bout it here anyway : /
Last edited by Neela; 09-18-2017 at 08:57 PM.
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