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  1. #1
    Player
    Eloah's Avatar
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    Toki Tsuchimi
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    In the recent interview Koji Fox said Light and Dark are not elements just aspects, so you could, theoretically, have 4 different Primals all with a lightning element but one is Astral Light, another Astral Dark, then Umbral Light, and finally Umbral Dark. I am basing this on what he said though honestly it didn't really seem to answer what Astral, Umbral, Light, and Dark are just that they are not Elements. But as far as the Primals we've seen thus far are the original 6 all had a single Element

    Ifrit: Fire
    Titan: Earth
    Garuda: Wind
    Leviathan: Water
    Ramuh: Lightning
    Shiva: Ice

    and Phoenix : Fire (I swear everyone forget him, lol)

    The Warring Triad Each have 2

    Sephirot: Earth and Water (his attacks and such while not a direct call besides Earth Shaker and Storm of Words, all draw inspiration from Kabbalah, connecting to the Word Tree and Knowledge. Trees are a part of nature which is either the primary or secondary aspect of the element of Earth and Water is usually a representative form of Knowledge, think pitchers and the Ewer card. It is also worth noting his original element from VI was actually Blizzard making him the only Triad member not to keep his original element)

    Sophia: Lightning and Wind (While these reasons may be unintentional, they still fit her aspect. Sophia's original element from VI was Lightning and that stayed. Thematically Wind is the exact same as Lightning just not ionized, Lightning and Wind are sometimes combined as one element in some elemental depictions. Also Sophia theme is balance and in order to create Lightning and Wind a certain balance of atmospheric pressure is required.)

    Zurvan: Fire and Ice (Zurvan's original element from VI was Fire, and he appears to have gained Sephirot's Blizzard aspect. Zurvan's title in Japanese is Kishin, and a Kishin isn't a good or evil god per se but more like a forceful or fierce god who loves battle and often causes destruction; basically gods that govern aspects that we don't view as beneficial but are a part of the world, like a god of death (Thal) or god of war (Halone). His aspects of fire and ice reflect this somewhat. Not only are they opposites, but the main perception for both is the opposite, Fire is inherently bad and Ice inherently good; but each is just as beneficial or as deadly as the other if generally perceived.{The other 4 elements are a bit of a mixed bag. While they could just as easily be good or bad we generally approach them with both aspects in mind from the start. But as animals, our base instinct is fire is dangerous and Ice isn't, but we as humans with our higher intellect are able to see the benefits and dangers each possesses})

    and the initial HW Primals have 3

    Ravana: Earth, Fire, & Ice (For what reason these elements were chosen for Ravana is unknown. Possible reasoning could be that: his beast tribe is bug inspired and bugs usually live within the earth, this depiction is very war-like and more war-like "gods" are often depicted having an association with fire, ie Ares. Finally, in mythology Ravana is a devotee of Shiva. Since in the FF universe Shiva is an ice elemental, him having a minor aspect to it might hint at that. This also makes that initial fight kinda funny, lol)
    Bismarck: Water, Wind, & Lightning (Bismarck's reasoning for the elements he has seem simpler, they are all aspects of weather, which Bismarck in XIV is said to control. Also there are the facts that; Water is because he is a whale as well as his name being based on a ship [based on a German man]. Wind because he is now a "Sky"-Whale, and Lightning, since it the most common depiction of weather after rain.)

    Those are the ones that can be considered definitive. The remained are a little bit more up for interpretation. While it may be hard to find definitive elements for these Primals, figuring out their aspects might be easier

    Odin and Alexander appear to be complete opposites as they were in XI. Its easy to guess that Odin is Dark aspected and Alexander Light aspected. But based on their lore and interpretations, Odin seems to be Astral(active) aligned and Alexander Umbral(passive) aligned

    As someone earlier said Bahamut is stated to be Astral aligned, and they said that Shinryu is probably Umbral. This seems to make sense given how each was summoned. And as for the two kings, Mog is probably Astral, based on his lore, and Thordan Umbral, based on how he went about doing things.

    As for the Two newest Primals, here is what I think is a good interpritation.

    Susano: Water and Lightning, Astral & Dark (His Element of Water makes sense considering his beast tribe is water based. Plus his element of Thunder makes sense given his basis is the god of storms in Japanese. The Astral aspect is probably referenced in his actor personality as well as his summoning. Koji Fox said that his summoning is exactly the same as the other primals, and while it might not seem so the Kojin, "actively" worship the treasures used to summon him. His Dark aspect I'm basing mostly on his color pallet but Dark is not always evil.

    Lakshmi: Earth and Fire, Umbral & Light (Lakshmi's elements might be more of a stretch since she has no attacks indicating as such, but I'm basing it on both her beast tribe and inspiration. She and the Ananta are snakes a terrestrial creature, they also primarily deal in gemcraft. Gems come from the earth, and fire is use to mold and shape the final product. Lakshmi is also based on the Hindu Goddess of Wealth, Fortune, and Prosperity. Earth and Fire are the prime elements to depict such things; Earth, land and money, and Fire, Passion and Drive. The Umbral aspect is mostly because of her summoning, she wasn't summoned conciously, and because of her overall attitude, "Ignorance is Bliss". The Light aspect is mostly because of her color pallet too, but Light is not always good.

    Those are my interpretations anyway
    (4)
    Last edited by Eloah; 09-12-2017 at 06:23 PM.
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  2. #2
    Player
    Aosha's Avatar
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    Quote Originally Posted by Eloah View Post
    Snip
    My mention of the astral and umbral poles being active and passive comes from the lore book: "In addition to the six elements, there also exist two poles - astral and umbral - which greatly influence the nature of the elements - an astral charge bringing more activity, while and umbral charge resulting in more passiveness. For example, when in an astral state, fire exhibits high volatility, whereas its umbral state is characterized by dryness." (page 9 I think, I've still yet to get the lore book myself {darn you delivery prices}, so I've only seen a picture of said page)

    As for Ravana and Bismarck, they are heavily implied to be dual-elemented by the tooltips of the items used to unlock their extreme modes. Bismarck's (Weeping Eye of the Manukmanai) saying it is "heavily aspected to both water and wind", and Ravana's (Burning Eye of Ravana) states it is "heavily aspected to both earth and fire". Now, this is of course no concrete proof that they are indeed specifically just these two elements, but I don't see why they would put these notes in otherwise.

    Other than that, that's a really nice reply! I'll need to go back and look at the Phoenix fight again...
    (0)

  3. #3
    Player
    LineageRazor's Avatar
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    Lineage Razor
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    Quote Originally Posted by Eloah View Post
    Sephirot: Earth and Water (his attacks and such while not a direct call besides Earth Shaker and Storm of Words, all draw inspiration from Kabbalah, connecting to the Word Tree and Knowledge. Trees are a part of nature which is either the primary or secondary aspect of the element of Earth and Water is usually a representative form of Knowledge, think pitchers and the Ewer card. It is also worth noting his original element from VI was actually Blizzard making him the only Triad member not to keep his original element)
    As nice as it would be to neatly divide up all six elements among the Warring Triad, Sephirot's battle simply does not support the idea of his possessing any Water element attack. None of his attacks are even remotely watery, and are color-coded brown and green - the colors which, elsewhere in the game, correspond to Earth and Wind. One of his attacks, Storm of Words, has an explicitly windy look to it - and while storms often do have a water element to them, nothing is watery about Storm of Words.

    No, sadly, we have to accept that the Water element is NOT represented among the Warring Triad - and Wind is represented twice. This may make the OCD among us cringe, but it is what it is.

    I would similarly argue that there is absolutely nothing "Ice" about Ravana (well, the butterflies cast blizzard, but that's still a stretch). Seriously, there's no need to shoehorn elements into these primals that they clearly don't have, just to achieve some kind of symmetry!
    (1)

  4. #4
    Player
    Eloah's Avatar
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    Quote Originally Posted by LineageRazor View Post
    snip
    Wait... What!?

    No one is debating anything, nor are they shoehorning elements to make a neat little package. We are just stating our opinions about what elements we feel each of the non-original six are. Some reasonings are a bit of a stretch, but all have credence.

    In regards to Sephirot, as that was the one you quoted, other people have stated why he appears to be Earth and Water. Earth because he is a tree, but Water because again tree (plant), his arena, and how one attack has a watery animation. I didn't mention any of these, I mentioned his inspiration and connection to Kabbalah and the world tree and knowledge, and how water usually represents knowledge. The attacks I mentioned were only to point out, that besides those two attacks, nothing points to an element. Also you claim to him being a wind elemental is more baseless than those of us claiming he is water, I'm sorry to say. WHM Cure and healing spells are said to be their Water spells, but a majority of the animations appear Wind based, similar to Storm of Words.

    Now while it may be true that the Water element isn't represented, though there is evidence against this. There is no proof that the Wind element IS represented twice either.

    And in regards to Ravana, and by proxy Bismarck, the added elements are because of the visuals displayed both before and during their battles. There are ice crystals present during his summoning, and as usually stated the blue butterflies. And for Bismarck, though no crystals are seen, to my knowledge, his big attack is lightning based.
    (1)
    Last edited by Eloah; 09-14-2017 at 01:24 AM.
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  5. #5
    Player
    Aosha's Avatar
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    Quote Originally Posted by LineageRazor View Post
    Sephirot
    Ein Sof look like water bubbles. Ratzon AoEs have a distinct "splashing" animation. That's two, and the arena is surrounded with water.
    The wind attack (his only one as far as I know), on the other hand, has jokingly been referred to as him sneezing on the party and then giving that sneeze life, forming the Storm of Words add. But it's also possible that that is actually what is happening.

    But then again, you might just as well be correct about him being Earth-Wind. We don't know for sure, unless we get official confirmation. *shrug* And that's the point of this thread, discussion, not saying "this is definitely how it is" with no word-of-god backing.
    (3)

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