This was implemented with the housing item increase that came with 4.0. It affects the selectable items when there are too many in an area, and is actually working like it was designed to

This was implemented with the housing item increase that came with 4.0. It affects the selectable items when there are too many in an area, and is actually working like it was designed to



As Tsubaki said, it's the interactive items (food, flower vases, crafting stations, summoning bells, etc) likely causing the issue. Somewhere around 40-44ish you'll notice furniture disappearing on you. You can start removing interactables one at a time until the issue ceases. It's been around since long before 4.0 though, they just seemed to acknowledge the issue with the 4.0 patch notes.
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