


Hm I think you're right, it's better to make them special fates where we sync to their level than make them level 70I would disagree that all hunts should be max level content. Remember that hunts are unlocked at 50 and if ARR hunts are at 70, the new 50 hunter wouldn't even cause a scratch on the hunt. I thinks it's best to keep the ARR 50, HW 60 and SB 70 and scale the player down to the hunt level to even out the playing field and make the fight last longer and fun.
agreed. Personally, I would also like to see it's health scale to the number of players engaging it, so that past a minimum it takes roughly the same amount of time to kill.
Example:
5 players: 5m to kill an S rank
10 players: 3m to kill
50 players: 3m to kill
5 and 3m are just examples. The point being that the scaling should always guarantee a minimum amount of engagement to kill it, and would dynamically adjust as players join the fight.
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