
Originally Posted by
bswpayton
As far as a dungeon goes tanks are by far the easiest to play, not only do you have extremely high health compared to everyone else you have an ultimate move. Why are people using holohome, I spelled that wrong, and hg as some emergency buttons if you have done a dungeon before you know you can plan your pulls around it. As a main tank now I two have tank anxiety but thats in raids, or in ex trials, but in dungeons its literally nothin to be afraid of if u actually read your tool tips. If you read your tool tips and I mean all skills you would go hmm how many df cool downs do I have as a tank how long do they last.
How many aoe skills do I have see this is essential, if someone mains a dps and using aoe on a dps then how could you not do the same on tank or healers. Same rules apply on every job as far as trash mobs go, I guess people tend to forget that aoe is a thing when switching in between each roll. There is litreally nothin to tankin a dungeon Ill give examples, your on pali basicly flash go to next mob flash go to next mob, gather them up scorn, spam total eclipse until adds die whats exactly hard about that. Samething on drk pop a cool down unleash move to next mob, unleashe again, place salted earth down pop blood price, spam abysmal drain, get mp back up spam some more abysmal drain. Its very easy to tank a dungeon , I think some people just cant bothered to use tool tips is the main issue. But your last part I still have no idea why people dont play tanks I can see healer, but I honestly the more that I play realize that playing dps well is the hardest thing to do in the game while the other roles may have more responsibility.