I'm adding my voice to the growing idea that Large Pulls aren't always enjoyable for all. My ideal is for the group to play to it's strengths.

When ARR was launched, /shout was where the community recruited members for Speed Runs. They weren't expected of the average player and requirements such as "must have relic" was a standard request.

"It's inconsiderate to the rest of the group if someone is not willing to preform thier role to it's maximum ability, you're wasting other people's time." I believe consideration should be given to the player's strength. It's along the lines of "We're as strong as our weakest member" but as compassionate and empathetic beings we are capable of facilitating all sorts.

We don't always know whose behind the avatar or what disabilities they may have. We can't account for how well someone know's their role and assumptions/expectations only lead to worthless confrontation.

Quote Originally Posted by Transient_Shadow View Post
You guys are the problem.
Transient_Shadow is right. The problem is us. We should be giving players the space they deserve to learn thier role, dungeon, mechanics, etc... Those who push for content to be performed a certain way (Looking at you guys pulling ahead of your tank!) should be the ones making a Party Finder.

This post is also a reminder to myself to be more patient and tolerant. I know I can get a bit pig headed at times. Let's look out for each other, ya?