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  1. #28
    Player
    JunseiKei's Avatar
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    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
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    1,800
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    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by FallenArisen0990 View Post
    All I get out of this, is that we need to kill the cash cow (XIV) and then higher ups have no choice but to delay or cancel games. SE's quality on most of their projects has diminished anyways. Only a matter of time before SE becomes the next Konami.
    Just no. At least SE still has people that actually care about the games. Konami just sells out and makes pachinko machines using the names to draw people in. Capcom is closer to becoming the next Konami, as seeing how they handled Mega Man and Marvel VS Capcom Infinity; Street Fighter V isn't doing too hot, either. It almost seems like Monster Hunter World is a last ditch effort to keep die-hard fans (outside Japan- Monster Hunter is stupidly popular in Japan).

    Quote Originally Posted by Moonlite View Post
    Poster boy who puts himself at the front of everything in this game. You chose to be at the front you get to see the good and the bad. How many other MMO's have you played where you could pick dev team member out of the line? How many other MMO's have you played where anniversary event is a plug for dev team.

    Is it his fault, no. Does he deserve the criticism, yes. He has chosen by personal or by taking company pay checks to be the face. Game devs don't need to be a focal point of the community.
    More like Yoshida has been recognized as the person who gambled and pulled of something that was nothing short of a last-ditch-miracle. Not anyone else. Also, personally, it's kind of cool that the team of FFXIV is able to say thank you more personally in The Rising events. Most events I find to be borderline tacky, but still enjoyable. I actually look forward to The Rising every year. It's one of the few times we get to see what goes through the team's minds with this game.

    Quote Originally Posted by Moonlite View Post
    Long story short other game MMO's seem to manage certain design functions. No one has asked for stuff that isn't mostly basic feature in other games. Other games that do not have a monthly sub plus a cash shop. If someone asks for something not running in another MMO tell them SE is not an innovator and to be realistic.
    The thing is, this is all fluff. Glamour logs, more character customization, more-than-two-jobs, dying multiple segments on a gear. Most of this stuff isn't found in any one game. I can name games with one or two of these vanity or fluff features, but none with all of them. Maybe WoW (I don't know what WoW does or does not have)?

    Most MMOs add only one new job per expansion, if that. Most MMOs don't even add new races for years, if ever. Most MMOs only dye the entire piece of clothing, usually just the shade over the entire piece. Most MMOs don't have a separate clothing/glamour section, or if they do, they use a cash-shop-only section; most of these MMOs, glamour is largely locked behind the cash shop, too. Most MMOs don't have a PTR. Most MMOs don't have infinite auction house slots - some just have far larger caps than others.

    Lastly, most MMOs add these features because the game was built around having these features in at start, or will be able to implement later. I don't thing FFXIV ever got that chance by the time Yoshida arrived. At launch for 1.0, the game probably wasn't designed for any of these features. I like fluff as much as the next person, but I also like games with content more. WoW pushes out stuff every three months, too, so it looks, but I noticed they don't push story out every three months like FFXIV does. *Reading WoW patch list and what they contain.* This seems to be every 6 months.

    Quote Originally Posted by Skivvy View Post
    That is one bizarre excuse.

    XIV is an MMO and its competition is other MMOs. SE has been in the MMO business since 2002 and so they should have a pretty good feel of the market.
    *Considers.* So tell me, how many MMOs, that are modern, survive the genre with a subscription based model? The truth is, most MMOs don't know how to survive their own market. SE thought they had a good feel of the market- that's how we wound up with FFXIV 1.0. We know how that turned out.


    I'm not white knighting SE. I'm just entirely convinced quite a few vocal posters are very delusional (and also not saying the people I've quoted are ).
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    Last edited by JunseiKei; 09-08-2017 at 04:49 AM.