
I will have to look for it then to see if there are news then, thanks for the info!
Hmm ... all I want to add to this thread is that this reminds me of overmodding in other games. "Mod it till it breaks". Do you really simply definitely do-or-die must have more glamour options, on risk of affecting the stability and stress on the whole game and its servers? While glamour would probably be not that big of a stress-factor by itself, little bits stress can add up and eventually cause the "breaking point" of overmodding. The last straw too, could come from anywhere ... tiniest of mods have broken my saves ...
At any rate, I'd rather play a smooth polished game than an overmodded heavily customized feature-explosion of a game. It's not like we don't have glamour options at all.
I totally agree on that.
The problem is that certain classes have more variety of glamour than others in terms of their choice of appearance. A Paladin / Dark / Warrior can choose to wear tunic, light clothing if you prefer and give your character look like a "wanderer" instead of a full plated character, to give a small example. A caster has it difficult to go dressed in armor as if he were a battle mage prepared to cast spells, the pieces of choice are much smaller numbers. Without going too far, the tunic of the Creation marks is perfect except for one thing -in my opinion- and is that once again it abuses the wide sleeves and completely disables any glamor you have in the gloves -and the creation gloves become disabled- even if you have it beyond the elbow, not like that of WHM that is perfect for it.
It is an example, but for that reason has always been asked for more freedom to choose.



At least they say they can't
What do other mmo devs say? Or do they even bother saying anything?




FFXIV 2.0 was essentially deemed a salvage project Square Enix never believed would become remotely as profitable as it did. A fairly large portion of XIV's profits are diverted to other things; it funded FFXV's development and will be doing the same for FFVII: Remake. Yoshida has little control over what Square Enix decides. It's easy enough for us to complain but the fault lies with Square not Yoshida.
Hmm ... all I want to add to this thread is that this reminds me of overmodding in other games. "Mod it till it breaks". Do you really simply definitely do-or-die must have more glamour options, on risk of affecting the stability and stress on the whole game and its servers? While glamour would probably be not that big of a stress-factor by itself, little bits stress can add up and eventually cause the "breaking point" of overmodding. The last straw too, could come from anywhere ... tiniest of mods have broken my saves ...
At any rate, I'd rather play a smooth polished game than an overmodded heavily customized feature-explosion of a game. It's not like we don't have glamour options at all.
Edit: While I too would like to see more variety in events besides Yokai Watch (not my taste, won't participate in it at all), I keep in mind that I haven't even finished all the already in-game questlines yet. So there's no actual lack of content either.
Last edited by Raqrie_Tohka; 09-07-2017 at 09:00 PM.
I still think after all these years they should have kept Tanaka. Name shame all you want but he did have MMO experience and at least tried to branch out. And could actually try things even if they weren't that successful.
I guess we should be fortunate we don't get excuses like "We can add a few new player face options but it'll cost you a raid tier".



All Tanaka tried to do was copy FF11, which in turn copied much of its structure from earlier RPGs. Pretending that XIV has been objectively worse under Yoshida is laughable, especially when it comes to infrastructure.I still think after all these years they should have kept Tanaka. Name shame all you want but he did have MMO experience and at least tried to branch out. And could actually try things even if they weren't that successful.
I guess we should be fortunate we don't get excuses like "We can add a few new player face options but it'll cost you a raid tier".
Could have at least been a part of it to offer advice. Doesn't this forum like to circlejerk around XIV having new content and the first thing people pine for is content that Tanaka tried in XI? Which ultimately fell on it's face?
Take stuff like Diadem and the Treasure Hunt junk. It's either pretty on paper but garbage in execution or dead on arrival. Just doesn't last.
Problem with this game is everything is mostly instance based and most of that is wailing on sandbag enemies. The world itself is pretty dead and lifeless.
And of course we have people who apparently are super interested in more important things like glamour, butt sliders, customizations options to fulfill their vanity on their avatar. Real gamechangers to be sure.
MMO experience which oversaw a very expensive flopI still think after all these years they should have kept Tanaka. Name shame all you want but he did have MMO experience and at least tried to branch out. And could actually try things even if they weren't that successful.
I guess we should be fortunate we don't get excuses like "We can add a few new player face options but it'll cost you a raid tier".




Ye branched out in the wrong direction, right into F2P mmos. FATIGUE in a sub mmo loool. Fatigue was so freaking bad even f2ps dropped it.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.





