Quote Originally Posted by Holy_Miasma View Post
I don't agree that they should be seperate. I feel like if nobody in an 8 person party wants to heal, they deserve what happens next. Win or lose. Thats like me deciding to try and street race with an almost empty gas tank.
And yes i know demolish gives a 10% dammage up. But when the mobe does literally 1/3 the damme a snap punch does. A lot of that time is spent trying to make up for the dammege you lost performing demolish. Take monk to the dummys at the wolves den and test it. You can do something simple even and just count the amount of combos it takes to deplete 2 hp bars.
-i will admit that demolish is good right before you burst, even with the dot applied (testing all of this in grease 3) there is barely a purpose in demolish at all. It only increase the dammage YOU do by 10%. Dragoon is in a smiliar situation. Ninja, a bit better due to its dot combo only being 2 moves long. Thats why i would just want to see changes to hide.