Im nore sure if it makes sense for nin's bhavackara to have more potency than tornado kick and Forbiden Chakra and still be able to shoot off a raiton evey 3 - 4 seconds.
Melee dps aren't even balanced among themselves atm.
Im nore sure if it makes sense for nin's bhavackara to have more potency than tornado kick and Forbiden Chakra and still be able to shoot off a raiton evey 3 - 4 seconds.
Melee dps aren't even balanced among themselves atm.



You're forgetting the fact that Monk still has GL3 in PvP, +15% Damage , then there's Demolish +10%, Then there's Riddle of Fire /Earth(Each +10% and 60s CD) then +3%(trait)
and neither T-Kick nor F-Chakra have a CD particularly(only 10s, and it takes less time than that to rebuild GL3 meanwhile Fchakra is likely to be up after its 10s CD has expired, or around the same time.), While not recommended you could probably fire off T-kicks almost as rapidly as Raitons, maybe more often TP depending. Form shift can give you GL3 quite easily, and it only takes a a few combos + somersaults to actually have F-chakra back.
Yeah Bhava is stronger by 500 potency, but the 40s CD hinders it in comparison to either FChakra or Tkick. The Ninki resource is also used for both Mudra(CC or burst) and Bhava. so you're making more decisions than a Monk ever has to with it's split resource.
Ninja has +10%(SF), +10%(locked behind hide usage) and +3% DMG up trait.
Monk has quite a bit more damage than you might think it has. It still has honestly the strongest instant burst out of the melee even after the nerf. Prior to the nerf If you used Boot (RoF/+RoE)> True (FChakra+Tkick) > Snap(somersault) With Demo up on target + offense buff, It was pretty much a guaranteed or almost guaranteed kill on most targets, even with defense buff. 100-0 solo Whilst rebuilding a single stack of chakra/GL to prep for next burst shot.
The nerf weakened monk but its still really strong burst wise. It's just not gonna solo someone out the gate like before.
Last edited by Cynric; 09-10-2017 at 09:26 AM.

Go play Ninja in Feast and make it into the top 100 if it's so op then the potency nerfs to Raiton and Bhava was a bigger nerf then gaining a stun.
And Monk is fine it has the best burst of the melees still.
I got to platnum and then got tf out. This season is horrible in my opnion, not worth the stress. (btw, i was in the top 100 untill i reached plat, my goal)
Any stun is deveststing if used correctly. Though good dps is defintely very important, what is more important is secured kills. Who cares if you're output a lot of dps if it isnt killing anything. However i don't like this general idea that when i talk about PvP i'm only talking about the feast. I take frontlines just as serious, hell i even take duels seriosuly.
(In duels ninja definitely has the edge) I still feel melee need a bit of love. As a counter argument, get some good people together and play a feast custom match with 2 ranged on on the opostion a few rounds. (Note i said good)



Frontline and Feast balance can't exactly go hand in hand, you can have no healers in FL.
Duels will never be balanced, and we were told this before we got them.
Monk just got nerfed, and Demo combo is for 10% damage up , and you can get a lot of damage in during the duration. Every melee could use CC , but Monk doesn't really need more damage.
Last edited by Cynric; 09-11-2017 at 12:30 AM.
I don't agree that they should be seperate. I feel like if nobody in an 8 person party wants to heal, they deserve what happens next. Win or lose. Thats like me deciding to try and street race with an almost empty gas tank.Frontline and Feast balance can't exactly go hand in hand, you can have no healers in FL.
Duels will never be balanced, and we were told this before we got them.
Monk just got nerfed, and Demo combo is for 10% damage up , and you can get a lot of damage in during the duration. Every melee could use CC , but Monk doesn't really need more damage.
And yes i know demolish gives a 10% dammage up. But when the mobe does literally 1/3 the damme a snap punch does. A lot of that time is spent trying to make up for the dammege you lost performing demolish. Take monk to the dummys at the wolves den and test it. You can do something simple even and just count the amount of combos it takes to deplete 2 hp bars.
-i will admit that demolish is good right before you burst, even with the dot applied (testing all of this in grease 3) there is barely a purpose in demolish at all. It only increase the dammage YOU do by 10%. Dragoon is in a smiliar situation. Ninja, a bit better due to its dot combo only being 2 moves long. Thats why i would just want to see changes to hide.I don't agree that they should be seperate. I feel like if nobody in an 8 person party wants to heal, they deserve what happens next. Win or lose. Thats like me deciding to try and street race with an almost empty gas tank.
And yes i know demolish gives a 10% dammage up. But when the mobe does literally 1/3 the damme a snap punch does. A lot of that time is spent trying to make up for the dammege you lost performing demolish. Take monk to the dummys at the wolves den and test it. You can do something simple even and just count the amount of combos it takes to deplete 2 hp bars.



I played Monk Gold > Plat.
Any good Monk will tell you the same things I am. I think you should play the mode and practice more before deciding this sort of thing.
Aside from Samurai, All melee have the same style. DoT = +10% damage and is only really used for that +10% damage. That is what you would call balanced. There's no reason to increase the potency on Demolish. Demolish isn't meant to be Snap Punch, and it never was.
Samurai's is separate from their DoT.
FL being separate from Feast in terms of gameplay would probably be the intention for the game mode in the first place. Feast is the competitive mode, Frontline is less so.
Also if you're using the Dummies to determine your damage that's probably not the best idea. Either look at your battle log and do math, or ask a friend to duel you to see how much damage you really do.
Last edited by Cynric; 09-11-2017 at 05:48 AM.
Also, not one did i said Nin was OP, infact the entire thread is my opnion in thag melee dps need a bit of love. Saying it was OP would counter the entire point.
I just feel like Monk could at least use a buff to it's demolish combo in terms of potency (note i haven't said anything about FC or TK, even if i feel like an entire 10% nerf was a bit to much to not give it at least some sort of cc or increase to other non burst related moves)
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