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  1. #1
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    I have been running this thing called "Reshade" which just has a bunch of extended graphical options.

    Some options include DPX, clarity, HDR, MXAO, and others.
    Makes the game look 10x better..

    Now if there were extended options in the game config that would do the same thing without the post-render app (and likely to better effect) than that would be a step in the right direction..

    We won't ever get HD textures, because they already mentioned this. It would mean having to redesign all the textures in the game which would just be far too much work.
    (Why they didn't design them in HD to begin with and just lower the quality is beyond me but it's SE we are talking about here).
    (1)

  2. #2
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,997
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Altena View Post
    I have been running this thing called "Reshade" which just has a bunch of extended graphical options.

    Some options include DPX, clarity, HDR, MXAO, and others.
    Makes the game look 10x better..

    Now if there were extended options in the game config that would do the same thing without the post-render app (and likely to better effect) than that would be a step in the right direction..

    We won't ever get HD textures, because they already mentioned this. It would mean having to redesign all the textures in the game which would just be far too much work.
    (Why they didn't design them in HD to begin with and just lower the quality is beyond me but it's SE we are talking about here).
    Reshade doesn't have any texture filtering that I'm aware of.
    (0)

  3. #3
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Daralii View Post
    Reshade doesn't have any texture filtering that I'm aware of.
    No, it doesn't. Reshade is literally just a shader that works on post-render stuff.
    Still makes the game look much better than the base game.

    They have already said that HD textures aren't a thing that's going to happen (a few live letters ago, pre-SB).
    Mostly because the work involved is absolutely huge.
    (1)

  4. #4
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,997
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Altena View Post
    No, it doesn't. Reshade is literally just a shader that works on post-render stuff.
    Still makes the game look much better than the base game.

    They have already said that HD textures aren't a thing that's going to happen (a few live letters ago, pre-SB).
    Mostly because the work involved is absolutely huge.
    I understand why(though it's weird for them to not have uncompressed maps), I just want some kind of better texture filtering. The texturing on Raubahn's cloak still frustrates me.
    (1)

  5. #5
    Player
    MaFi0s0's Avatar
    Join Date
    Sep 2013
    Posts
    133
    Character
    Karma Getsome
    World
    Kujata
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Altena View Post
    They have already said that HD textures aren't a thing that's going to happen (a few live letters ago, pre-SB).
    Mostly because the work involved is absolutely huge.
    I call BS, individuals have done HD texture packs for parts of games like Skyrim and Fallout before. There are HD texture packs of N64 games on emulation. They all do this for free.

    Its obvious the team does not appreciate good graphics, perhaps they are still comparing to graphics to FFXI or they know based on WoW and FFXI that it is not relevant to the games long term success.
    (1)
    Last edited by MaFi0s0; 09-07-2017 at 05:46 PM.

  6. #6
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by MaFi0s0 View Post
    I call BS, individuals have done HD texture packs for parts of games like Skyrim and Fallout before. There are HD texture packs of N64 games on emulation. They all do this for free.

    Its obvious the team does not appreciate good graphics, perhaps they are still comparing to graphics to FFXI or they know based on WoW and FFXI that it is not relevant to the games long term success.
    The cost and time investment involved with producing anything on a company level has to be weighed up.
    A hobbyist graphic designer doesn't have to think about this sort of thing.

    The reason is less about the fact that they can't but more about the fact that they are not willing to invest the resources into this.

    What's more strange to me is why they didn't produce the textures in high res to begin with, and scale them down. But I am by no means versed in game design.
    (2)

  7. #7
    Player
    VelleReeve's Avatar
    Join Date
    Aug 2017
    Location
    San Antonio
    Posts
    3
    Character
    Velle Reeve
    World
    Brynhildr
    Main Class
    Monk Lv 70
    Yes textures are what bother me with characters and mobs, I hate seeing tiles hair and square pixels on armors, etc. It bothers the heck out of me, Im not talking an entire overhaul but maybe characters, mobs and armor should be updated.
    (0)

  8. #8
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    We just need better textures and maybe a better anti-aliasing, or at least let us choose if we want to use a better one.

    1.0 had a cool and useful tool called "supersampling", wich is the best anti-aliasing.


    I think it's easy to implement since the HD textures already exist (every texture is designed in high resolutions, then compressed to whatever resolution).
    (0)

    Twitch: https://www.twitch.tv/chocoferu/
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  9. #9
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,997
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ChocoFeru View Post
    We just need better textures and maybe a better anti-aliasing, or at least let us choose if we want to use a better one.

    1.0 had a cool and useful tool called "supersampling", wich is the best anti-aliasing.


    I think it's easy to implement since the HD textures already exist (every texture is designed in high resolutions, then compressed to whatever resolution).
    Normally yes, but we're talking about a game with character textures at a resolution as bizarre as 300x500.
    (0)

  10. #10
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    i don't know, but reading around: ff14 is (still?) reworking the old Crystal Tools rather than the new Luminous Studio (which was only used for tech demos and FF15). Has devs confirmed they are in transition or planning to use ff15 engine?
    (0)

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