I enjoy my PS4 and not everyone can just go buy a descent gaming pc. I would have to spend $500 - $800 to have a pc equivalent to a PS4. This doesn't include everything else i need like a descent monitor, keyboard, mouse, + I would have to buy ARR+HW+SB all over again. I'm not willing to spend up to $1000+ just to have a parser.
The battle chat is already setup to have a simple parser for all FFXIV players. It would take very little resources to create such a parser. Ther is zero reasons for the devs to not give the player base an INDIVIDUAL parser to help players improve. If a F2P mmo like DCUO can create a parser for PC and PS4/Xbox1 users then why cant FFXIV?
I totally get where ur coming from I originally came from pc and use keyboard mousse on my PS4 now. I had a post myself asking about enrages but know idea on your dps. The simple fact is they aren't going to move on this def not in sb and probably never. It's disheartening but just not gona happen. The only reason this gets brought up so much is because thus game Is one of the few cross platform mmos. If it was pc only it would be a non issue. I support a parser, I'm just being realistic and know the only solution is to get a PC.
They could make it so you can filter the battle chat to only show your damage instead of everything that it currently shows (way too much info to try and sort through on the fly currently) a sorta makeshift parser without actually being a parser...
Sss is a great tool when used correctly. What was does is give you a directly comparable indication of your dps potential which can be directly compared to other players.On top of allowing things like that, they constantly add DPS checks, yet give us no way to check DPS. SSS was their answer and it's beyond horrible.
What if I need to move for a mechanic, or I'm forced out of bounds to deal with mechanics (timesgates in A12S, the tank and 1 DPS getting forced to fight an add in A4, etc). That is going to tank DPS. Then looking at Monk, even DRG to an extent, SSS is the worst way imaginable to check DPS. Brotherhood is useless as crap which means I'm a slave to Deep Meditation RNG. The only way to get accurate reads is from actual raid content, not a training dummy
It's a highly accurate measure as well because it eliminates all outside variables. Which makes for more accurate comparisons. 2 dragons that do the same dummy can directly compare results. 2 dragons that come out of the same raid fight can't because there's just too many variables in a raid setting to make an accurate comparison. If one of those dragons had constant balances trick attacks and skill speed buffs for example and the other didn't that leads to an incomparable set of results.
But if one dragoon smacks a dummy 10 seconds faster than the other. Those results are directly comparable because there are no outside variables.
Sss is also a measure of what your potential should be at your given I level Which again is something a parser simply can't tell you. Act or anything similar can't look at your ilevel and say hey your dps should be x amount. But that's exactly what sss does pretty much.
So sss is a great tool and gives you a highly accurate representation of your potential..
If you can't smash a dummy with 100% uptime there's no way you have the potential to clear the actual raid..
So in truth. Sss then is actually an amazing tool and it tells you a hell of a lot of useful information. It sets the bar that players should be at before they even attempt an encounter and it tells them how far above or below that they are in a directly comparable way to other players..
I also think sss highlights why the devs don't want an in game parser. Because if people cannot use sss dummies correctly and understand the information they provide. There is no way players will understand what a parse actually means or even use it correctly.
Last edited by Dzian; 09-08-2017 at 07:40 AM.
I join the dark side next week. Moving my ssd from ps4 and saying goodbye.
http://pcpartpicker.com/list/XkXs2R
It's a great practice dummy but over all that all it is.Sss is a great tool when used correctly. What was does is give you a directly comparable indication of your dps potential which can be directly compared to other players.
It's a highly accurate measure as well because it eliminates all outside variables.
I also think sss highlights why the devs don't want an in game parser. Because if people cannot use sss dummies correctly and understand the information they provide. There is no way players will understand what a parse actually means or even use it correctly.
I need to gauge my dps in a raid or dungeon while dodging aoes...ect and know exactly what my dps is at that moment. I'm tired of guessing what my dps is... I really would like to get in a static group and take on the hardest content in the game but I need some kind of parser to make sure that I am pulling my weight during all phases in a fight. I want to see actual numbers every 20 or 30 secs to make sure that I am pulling my weight. I dont need to see what the other guy is doing as it is their responsibility to pull their own weight.
Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.
What toxic players? Sorry, compared to 99% of all other MMORPG's the com in FF14 is pure gold and a parser would not change a thing. If someone wants to be toxic, he will be that anyway. SE has simply no trust in their own community.I can imagine it is. Sadly toxic players have ruined the image of a parser for the community, so the odds of an official one are slim to none
The only forseeable way is addons finally being allowed, but SE loves to dance around it whenever it's brought up. They say they're still working on it, but with how many times it's being "pushed back", it's never going to happen
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SSS is in no way a proper replacement for a parser. There is no possibility to analyse your rotation, no mechanic that you have to react to and so on. Its a nice toy and nothing more.
The toxic players meaning those who actively used the parser to harass people, for the sake of harassing people. I can remember a good deal of complaints about people using the parsers for harassment, hell back in the i90 days, I was harassed myself on an alt for having low numbers with my horrible gear (doing Wanderer's Palace NM for tomes to get that better gear). They aren't the effect of a parser for sure, but sadly a lot of people do see it as that, and SE did as well, so they made a decision on it as a business.
Don't misunderstand me, I've played MMOs for years, and in those MMOs, especially WoW, I've seen less toxicity over DPS numbers then anything. I'm in full support of an official parser
Could not agree more. In a good run of the O4S dummy, I'm lucky to even see a second TFC. If I need to perform mechanics I want to try to optimize my DPS while performing mechanics. SSS will in no way, shape or form help me with that. Clearing it may be a baseline for your gear and your knowledge of your rotation, but putting that rotation into practice while executing the actual fight is another beast all together
Last edited by NintenPyjak64; 09-09-2017 at 03:59 AM.
Indeed its true they can harass players for not pushing out numbers but its also true that they will complain or even kick healers for not dpsing. Anyway my point is players that harass other players will continue to do so with or w/out a parser.The toxic players meaning those who actively used the parser to harass people, for the sake of harassing people. They aren't the effect of a parser for sure, but sadly a lot of people do see it as that, and SE did as well, so they made a decision on it as a business.
On the flip side im not asking for a group parser all I want is a parser just for myself so i can see if im doing my job at its fullest. Granted I wouldn't mind a group parser but at the end of the day having my own parser that gives me an accurate dps would greatly improved the player base that wants to get better. Which i believe will greatly out weigh any negative pushback.
Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.
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