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  1. #18
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by NintenPyjak64 View Post
    On top of allowing things like that, they constantly add DPS checks, yet give us no way to check DPS. SSS was their answer and it's beyond horrible.

    What if I need to move for a mechanic, or I'm forced out of bounds to deal with mechanics (timesgates in A12S, the tank and 1 DPS getting forced to fight an add in A4, etc). That is going to tank DPS. Then looking at Monk, even DRG to an extent, SSS is the worst way imaginable to check DPS. Brotherhood is useless as crap which means I'm a slave to Deep Meditation RNG. The only way to get accurate reads is from actual raid content, not a training dummy
    Sss is a great tool when used correctly. What was does is give you a directly comparable indication of your dps potential which can be directly compared to other players.

    It's a highly accurate measure as well because it eliminates all outside variables. Which makes for more accurate comparisons. 2 dragons that do the same dummy can directly compare results. 2 dragons that come out of the same raid fight can't because there's just too many variables in a raid setting to make an accurate comparison. If one of those dragons had constant balances trick attacks and skill speed buffs for example and the other didn't that leads to an incomparable set of results.

    But if one dragoon smacks a dummy 10 seconds faster than the other. Those results are directly comparable because there are no outside variables.

    Sss is also a measure of what your potential should be at your given I level Which again is something a parser simply can't tell you. Act or anything similar can't look at your ilevel and say hey your dps should be x amount. But that's exactly what sss does pretty much.

    So sss is a great tool and gives you a highly accurate representation of your potential..

    If you can't smash a dummy with 100% uptime there's no way you have the potential to clear the actual raid..

    So in truth. Sss then is actually an amazing tool and it tells you a hell of a lot of useful information. It sets the bar that players should be at before they even attempt an encounter and it tells them how far above or below that they are in a directly comparable way to other players..

    I also think sss highlights why the devs don't want an in game parser. Because if people cannot use sss dummies correctly and understand the information they provide. There is no way players will understand what a parse actually means or even use it correctly.
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    Last edited by Dzian; 09-08-2017 at 07:40 AM.