Lucky of you.
Anyway, I was making a bold statement if a newbie tank end up reading your post and start thinking that always doing big pulls is a good thing to do, when in fact it depends.




I just want these tanks to try healing to see first hand how much stress it puts on us when you pull large and don't rotate mitigation CDs.
I get it, I've been leveling a healer. Just did my first Arum Vale. Good god. Felt like Failure: The Game. Got some super saiyan Paladin who thought he could pull the entire first room just because he had shire gear on. I just find this thread topic annoying because the people who should read it, don't read anything period. That makes the topic pointless. Being bad is like being an alcoholic, you can't start the recovery until you admit there's a problem.




Mmm, The Aurum Vale. One of my favorite dungeons because it is severely punishing to those who underestimate it. Even the music sounds like a theme you'd hear in hell.I get it, I've been leveling a healer. Just did my first Arum Vale. Good god. Felt like Failure: The Game. Got some super saiyan Paladin who thought he could pull the entire first room just because he had shire gear on. I just find this thread topic annoying because the people who should read it, don't read anything period. That makes the topic pointless. Being bad is like being an alcoholic, you can't start the recovery until you admit there's a problem.
It doesn't matter if players are in shire gear. You'll have the maximum allowed stats, but this won't save anyone who ignored the mechanics here. It also conveniently syncs players to one level before obtaining the lv50 skills that would make bigger pulls Herr possible. Those who pull more than two packs get an extremely rude awakening.
The devs knew what they were doing with this instance. It's there to separate the men from the boys. Don't get discouraged though. That dungeon is a doozy for healers.


Relevant Video is Relevant
IDK how to post a direct video on the forum
Last edited by Silver-Strider; 09-07-2017 at 03:18 AM.
idk, you say this isnt a healerr dps thread but literally the exact words you post in this thread can be boiled down to "Tanks please use CDs so i can dps more". literally. this is 100% about healer dps. dont try to mask it.
That being said. tanks who dont use CDs are bad, obviously. But...i...like...healing bad tanks. its fun. it makes me work. it makes me have to focus on healing..focus on the job i am (healer). so its fun, id rather have a bad tank who makes the run more enjoyable than to have a perfect tank where i can watch TV during the dungeon and still dps and heal and he doesnt even come out with a scratch.
its just more fun to me. so, meh. i dont care what a tank does when i heal, either way its either boring or its fun


I use them as and when needed.Look.. I am going to be brutally honest. If you don't use mitigation skills while running dungeons, you're bad.
If you want to do single pulls, use buffs so the healer doesn't have to spot heal you and a regen will suffice..
If you want to do big pulls, then use buffs so the healer can still nuke.
Even if you're doing baby pulls - USE THEM.
It is so simple to press 1 button every 10-20 seconds to rotate your large list of mitigation skills, and takes the job of healing you from completely horrible and tiresome to easy.. It's frankly lazy and bad play if you don't.
That is all.
I personally hate tanks that use them when not needed or at the wrong times
for example if you're down to 25k hp losing roughly 1k a second and the current pull will be dead in 15 seconds It's not worth using a cooldown at all. the pack will be dead before you are.. and the passive regen between pulls mean you wont even need much healing. especially if im on scholar my cos you won't even stress my fairy.. if the dps is a bit naff and the pull gonna take 35-40 seconds then sure use a cool down..
I also hate tanks that use them in the wrong order. the tank that makes a big ass pull pops rampart, wears off then pops sentinel when half the pack is dead and the incoming damage is much lower.... or convalaescance / hallowed ground when there only 2 mobs left.... WTF????
If I don't use a cooldown it's because I don't think I need one. or I have none available due to the previous encounter being stretched out for whatever reason.
if you need cooldowns on baby pulls there's something wrong cos those pulls should be dead long before they get your hp down to a remotely dangerous level




You speak of optimization, and I totally get you. You don't have to use your CDs just because they are available, and you also have to factor their CD duration. You use them when the situation requires you to use them. An example for a healer would be their MP regen, or healing potency buffs. Should I still use them, even if I don't need them, just because they are available? That's hardly optimal.I use them as and when needed.
I personally hate tanks that use them when not needed or at the wrong times
for example if you're down to 25k hp losing roughly 1k a second and the current pull will be dead in 15 seconds It's not worth using a cooldown at all. the pack will be dead before you are.. and the passive regen between pulls mean you wont even need much healing. especially if im on scholar my cos you won't even stress my fairy.. if the dps is a bit naff and the pull gonna take 35-40 seconds then sure use a cool down..
When there is synergy between the tank and healer, it makes things a blast for the DPS as well, and you get a well-oiled dungeon mower. Both misuse and no use of CDs make this synergy very difficult to obtain. Varying playstyles along with runs done in silence already make coordinated efforts from players tough enough, adding poor CD usage to it creates a lot of strain for the other members in the group.
As a healer with little tanking experience, I am not going to notice if tanks are optimizing their CD usage. In all honesty, I'm not even looking to see if they're using them. I'm constantly looking at your HP gauge and looking for damage, and looking for icons pointing down. The thing is, if we're in an intense fight and your health continues to dip towards zero, it's because I am also in trouble and trying to keep myself alive. What irks healers like me, is when the tank isn't doing anything to help me out in this situation.
It's times like that when I DO notice the tank does not have mitigation buffs up, is in offensive stance, etc. I still don't point fingers. Maybe his abilities are still on CD. Maybe he totally thought he was in the appropriate stance, but in fact was not and just didn't notice in time (happened to me countless times when cleric was with us). All I can hope for is that he is similar to myself, and simply looks for what they could have done better.
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