Please go back and actually read my post in its entirety. Personal parsers will not display the DPS of a group as a whole, and asking for people to post their personal parses in some public chat channel (like a Discord) for comprehensive analysis is a lot of unnecessary and extra work. Why add in all that when you can implement a group parser for content that calls for it, and have all the information readily available right there. I just can't fathom how you fail to see the convenience of such a feature.
You talk about "real time" DPS numbers, but group parsers would STILL provide said realtime numbers, except with ALL of the party members. They would provide all the information a personal parser would, plus more, in content where said "more" matters.Being able to see your own DPS realtime vs mechanics and gear changes is the best way to go about it is called "improvement". If at the end of the fight it could show even more statistics like your crits etc... Then all the better.
Group DPS is composed of individual DPS's. Your speaking of marginal situations like for example keeping a tank in tank stance so a healer could get off some extra dps at a certain part in a fight actually working out a little better "Group DPS". Yeah I get it, but that fails in comparison to personal parser for improving the DPS that matters real time. PS4 players receiving a number at the end of the fight does not actually help them in the way that a personal parser would.
*She. And you must be clairvoyant to know my intentions for wanting SE to condone parser use. You know, aside from never having partied with me, met me, spoke with me, or even interacted with me outside of this thread. Talk about "toxicity".... blindly judging others and making these sweeping generalizations is about as "toxic" as it gets.
For the record, the only time I kick people from parties is when they're being a jerk for literally no reason. I have never kicked on account of "low numbers" or to "stroke my own e-peen." I don't need that sort of validation in life, thanks.