I was in a random O1S practice group that met enrage 5 times. I was second highest in damage as a tank...You know what would've helped them? Parsers.
I legit felt so bad I couldn't help clear for them because they had mechanics down pretty well.


			
			
				I was in a random O1S practice group that met enrage 5 times. I was second highest in damage as a tank...You know what would've helped them? Parsers.
I legit felt so bad I couldn't help clear for them because they had mechanics down pretty well.
http://na.finalfantasyxiv.com/lodestone/character/12116351/
I would feel bad too, many times that have happened to me as well like in other fights as well. But you know, a certain person here would probably try to report you for asking them to improve, you know because you have a hint using a parser.
Joke aside, people who wants to clear badly but never figure out why it enrage, I would gladly help them, but since I don't know every class I can't speak for everyone, just a few of the classes I know that I could help them on.
> "Adding Parsers will just lead to people ONLY abusing them, and flat out kicking and blacklisting them for not performing!"
> "No it won't. Everyone won't do that."
> "OH, SO NOW YOU'RE USING ABSOLUTES HUH?"
Like, my goodness.
Also this game isn't inclusive. It requires several hundred hours investment, potentially several hundred dollars, and has some content locked behind stunningly large commitment walls. Inclusivity, scarcity, and feeling special is an INTRINSIC DRAW of the genre. It's basically the only 'unique' thing it offers, besides being 'massively multiplayer."
I think the current situation it's the total opposite of what you're saying: the parsers didn't make the community more toxic or less casual friendly, it's that FFXIV is already toxic and less casual friendly than people admit, thinking this is their safe haven of sweetness and sunshine UNTIL something threatens this lie.
Hell, I get bashed for disliking the main story, and God forbids you for having a different opinion about it! That's toxicity in my book and while it's a rather harmless bashing (I have enough jrpgs under my belt to know when I like a story or not), I'm fairly sure I don't get bashed for disliking stories in other games. See the problem?
This leads to another thing you mentioned in the same post
Let me ask you this: why was vanilla wow - or any old school MMORPG for that matter - so loved despite being utterly unbalanced? The teamplay and the NEED to work together with other people: you had group quests, you had dungeon groups that actively looked for people in cities, some classes were more useful than others and so forth. It was a living world because people WORKED with each other, they PLAYED with others, and most importantly TALKED with one other.
Now look at FFXIV: everything is locked behind a SOLO main quest that you cannot - YOU CANNOT - tag with others (look at SWTOR if you start bragging lore BS). You can make up groups but it's 1000 times faster and easier (especially as a tank and healer) to use the duty finder: you even get bonus rewards if you solo queue. There are no group quests in the entire game: only group content in the world is fates, which don't even really incite teamplay and people group up only to reach gold medal easier. Same thing for hunts as you cannot get full credit alone (and yes tried doing one hunt alone, from 100% to 0%, it didn't give me full credit). Even dailies can't be done with others since they're randomized for each player. Free Companies have little meaning to group play as well because their buffs are very weak and easy to ignore and once again, everything can be done solo, even raids, and if you need to group with others you usually prefer a linkshell, because you can join 8 at once and never commit in any of them.
Only people who are at disadvantage are the DPS, which is the only one who requires people to play with and as I level one myself, it can be annoying to wait 30 minutes...but still better than go to a city, spam "LFG tank and healer" on a general chat, and then wait more than hour for said people and run over to the dungeon and enter manually. And yes I did that and it was a pain, but satisfying nonetheless and people talked more than they do now!
TL;DR: Parsers won't make the game more toxic, because the game has always been about solo improvement and egotistical people - hence, toxic - and there are very little incentives to do premade and socialize (i can probably do omega with pugs and once I learn the fights, I can join any with ease)
Add more incentives, more rewards and more bonuses for grouping up and people will stop aiming at each other's throat and parsers will stop being this evil spawn that everyone is afraid of.
Last edited by Voltyblast; 09-07-2017 at 05:45 PM.
The fact you've mentioned a super mario games machine and mmo immediately invalidates your request.
If you where serious about mmo's you would go out and buy a pc - thread closed.





			
			
				I disagree with this. I'm a pretty serious player, and for the first year of my FFXIV experience, I had no choice but to play on a console. People can be serious about this game and not play on PC. Let's not turn this into a PC > PS4 war thread because that's not the point of this thread at all.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055
This has to be the most retarded thing ever and I bet 10 bucks I will find far more better ps4 players than you are on pc.
Uggggg y'all are dragging my post through the mud. Y U DO DIS?
I'm just asking for a tool to quickly figure out where and who the issues are. We already have a halfassed tool for that as it is--- enmity.
Literally. an in-game tool is all i'm asking for.




			
			
				Any parser discussion is going to be like this: two sides attempting to convince each other in utter futility the merits of their point. Every parser topic in Gen Discussion is like this, whether an OP's intentions are pure or not.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
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