Most abilities in Tank Role are re-skinned DRK abilities... so those should not be on role action as they pretty much mandatory... no matter the situation... abilities that don't make sense due to being previous DRK abilities are Interject, Low Blow, Reprisal, Rampart, and Anticipation... abilities that do make sense are Convalescence, Provoke, Awareness, Ultimatum, and Shirk... abilities that should be on tank role action are Foresight (which was the 20% Defense boost for 20 sec), Bloodbath, Mercy Stroke, and Fracture(but make it oGCD DoT), meaning they would need to make a 1 new role action that makes sense for ALL tanks to have or use a 3.xx PVP ability that was usable by all tanks as a role action... anyone who agrees please try keep it 10 pages max. don't want this thread to getting out of control... like DRK complaint threads...