5 minutes is not the end of the world





5 minutes is not the end of the world





A lot of people are only in that group content because the game forces them to be there. I wouldn't be surprised if the impatient and judgmental attitudes like many in this thread are the reason we got squadrons and the ability to take them into dungeons. So people who just want to get through the MSQ aren't berated and bullied when they aren't up to someone's exacting standards.
Or maybe the ones who are impatient will use them and I can enjoy DF with the newbs in peace.
Player

Wait! We can take squadrons into dungeons?!!?A lot of people are only in that group content because the game forces them to be there. I wouldn't be surprised if the impatient and judgmental attitudes like many in this thread are the reason we got squadrons and the ability to take them into dungeons. So people who just want to get through the MSQ aren't berated and bullied when they aren't up to someone's exacting standards.
Or maybe the ones who are impatient will use them and I can enjoy DF with the newbs in peace.
When did this happen?
I only use my squadron to get me exp boosts and materia

After taking a bit of a break from this game, I jumped back and started on finishing PLD and working on RDM.
For me it comes down to if the run feels smooth, and you're having fun. If you meet those two criteria you're good to go.
Lets not look at numbers / time trials and all this other in depth stuff. You start, you get to Boss A. Are you enjoying yourself? Does it feel sluggish? Of course both of these can be separate or directly connected to each other.
It's when you get those people who want to rush or don't want to do anything, because they're bored already or just huff and puff to get this over with. If you're in that mind-set then you need to log out, go do something else. Dress up as Alf & chase the cat. Read a book, go kung-fu fight a possum. Do that come back and these dungeons aren't so bad!
This game is very simple, and relaxing (I just did the Level 50 RDM quest...it tells you how to play the job. Literally! He has it in the lore of the job!). A little common sense and you can do proper rotations. So my expectations is making it feel smooth, and have fun. If you're having a few laughs or into your job then the time frame doesn't seem to matter.
If the team is good and you get through it 5 minutes earlier. Fine. If you got a new guy and need to go "Hey man...stay in that Shield Oath", hopefully they respond with going into S.O and not "Whateva, I do what I want. Stackin' MND materia."
Last edited by Leigaon; 09-07-2017 at 09:20 PM.




It adds up. I can speed through Kugane Castle in 10-11 minutes whereas it'll take double that for baby pulls. If I'm trying to cap Creation, you wanting a slow runs means what could taken 30 minutes to knock out three quick runs took an hour.
I do always love this strawman nonsense. How is my preference to speed through a dungeon I've ran 50+ times somehow judgmental or impatient? You want a leisurely stroll you can enjoy. Great! But if three other people don't, you're the one being entitled by trying to demand it.A lot of people are only in that group content because the game forces them to be there. I wouldn't be surprised if the impatient and judgmental attitudes like many in this thread are the reason we got squadrons and the ability to take them into dungeons. So people who just want to get through the MSQ aren't berated and bullied when they aren't up to someone's exacting standards.
Or maybe the ones who are impatient will use them and I can enjoy DF with the newbs in peace.
Last edited by Bourne_Endeavor; 09-08-2017 at 11:12 AM.



Unless people are stating in chat at the beginning that "Hey , I really love this dungeons world, I'm gonna do tiny pulls so I can enjoy it" you're kind of assuming they are doing it simply to spite you or because they don't care about the rest of the partys objectives. Then again, if speed runs are what you're after, probably a PF is a better idea than a DF. Just using DF is accepting your experience is going to vary and demanding performance out of ANY party member beyond basic competency with their class is a bit entitled. I entirely support if someone is not listening to valid (polite or at least respectful) criticism, and if you got party majority, well then you have the power to kick whomever doesn't meet your standards. Random party though? slog through and better luck next time, or take your abandonment debuff and find something 'better" to do if you can't stand it.It adds up. I can speed through Kugane Castle in 10-11 minutes whereas it'll take double that for baby pulls. If I'm trying to cap Creation, you wanting a slow runs means what could taken 30 minutes to knock out three quick runs took an hour.
I do always love this strawman nonsense. How is my preference to speed through a dungeon I've ran 50+ times somehow judgmental or impatient? You want a leisurely stroll you can enjoy. Great! But if three other people don't, you're the one being entitled by trying to demand it.
DF is the cafeteria, take what you get on your plate , eat it and move on. Get in line again if you wanna retry for the better piece of chicken.
PF is the restaurant, order what you want and complain if it doesn't meet standards.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?




The same "use PF" applies both ways. I do adjust based on whatever I get but frequently play tank to dictate the overall pace. I don't assume anything, let alone it's out of spite. I simply dislike the assumption people have lately that DF isn't a free-for-all. Who I quoted implied it should be the expected normal for people to "enjoy the dungeon." That is what I was responding to.
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