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  1. #1
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70

    Improving 330 gear through hunts is a TERRIBLE idea!

    Wait, no it's not. It's a great idea! This means we casuals can continue to improve our characters, albeit at a slower rate than the raiding community. It rewards time invested: there was never any reason to gate the best equipment behind raiding, since all it was going to be used for was more raiding. That's wasteful! Hardcore raiders will still get the titles, the mounts, the prestige, and that nice warm glowing feeling that comes from knowing that you're better than the rest of us. But the rest of us will get something to work towards, and that's nice. And who knows, maybe people who wouldn't have given raiding a shot before out of nervousness will be emboldened enough to give it a shot and help grow that section of the community. Either way, this is good for the game, right?
    (14)

  2. #2
    Player
    ilea's Avatar
    Join Date
    May 2017
    Posts
    105
    Character
    Ile'a Nahvi
    World
    Mateus
    Main Class
    Astrologian Lv 70
    FWIW, higher ilevel gear will be made available in the new 24-man raid, which should be pretty accessible to the majority of players.

    Outside of gear upgrades, there's little incentive for raiders to clear a stage more than once. Plus, I would say most current (non-Omega Savage) content doesn't even benefit from higher ilevels.
    (2)

  3. #3
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Again, 340 gear is useless for non-raider. Susano and Lakshmi can be done 300, and Shinryu EX will probably ask no more than 320 or 330 with the release of 24man raid. The only reason they add upgrade in the hunt is once again to give people a reason to do it because it's so crappy nobody would do it otherwise.
    (17)

  4. #4
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Arutan View Post
    Again, 340 gear is useless for non-raider. Susano and Lakshmi can be done 300, and Shinryu EX will probably ask no more than 320 or 330 with the release of 24man raid. The only reason they add upgrade in the hunt is once again to give people a reason to do it because it's so crappy nobody would do it otherwise.
    Higher dps and survivability is always useful regardless how difficult the content is. Expert dungeons go by faster when people kill stuff faster.

    The statement "340 gear is useless for non-raiders" is factually false.
    (16)

  5. #5
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,253
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by Arutan View Post
    Again, 340 gear is useless for non-raider.
    Traditionally, the best equipment in Final fantasy series was never locked behind tough end-game bosses. You could get the best gear before fighting them because that was the point, why would you need even better gear after defeating them already? We can say the same, it's useless for raiders too unless they want to make subsequent runs easier. But, then again, casuals want to make their Exper roulette easier too so goal generally is the same.
    (3)

  6. #6
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,244
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by SuperZay View Post
    Traditionally, the best equipment in Final fantasy series was never locked behind tough end-game bosses. You could get the best gear before fighting them because that was the point, why would you need even better gear after defeating them already? We can say the same, it's useless for raiders too unless they want to make subsequent runs easier. But, then again, casuals want to make their Exper roulette easier too so goal generally is the same.
    in ff XII the best weapon is gated behind killing all super bosses :P
    (0)

  7. #7
    Player
    Sacred_Nym's Avatar
    Join Date
    Dec 2014
    Posts
    73
    Character
    Sacred Nym
    World
    Exodus
    Main Class
    Sage Lv 90
    Quote Originally Posted by ServerCollaps View Post
    in ff XII the best weapon is gated behind killing all super bosses :P
    Wyrmhero blade is actually a pretty bad weapon compared to Tournesol, Zodiac Spear, Excalibur, and especially Masamune. Plus at that point there's nothing left to use it on so nobody really wanted it.
    (0)

  8. #8
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,253
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by ServerCollaps View Post
    in ff XII the best weapon is gated behind killing all super bosses :P
    No?... You can get by faaaar the best weapon in Zodiac version (Seitengrat with 224 attack and 75 evade) right when you unlock airships near start of the game, there are countless youtube guides for it. And the rest of ultimate weapons, armor and accessories are easily acquired from chests or bazaar/crafting. Wyrmhero blade and such can be stolen in Trials mode on fairly low levels as well.
    (0)

  9. #9
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Arutan View Post
    Again, 340 gear is useless for non-raider. Susano and Lakshmi can be done 300, and Shinryu EX will probably ask no more than 320 or 330 with the release of 24man raid. The only reason they add upgrade in the hunt is once again to give people a reason to do it because it's so crappy nobody would do it otherwise.
    UGH! its satire, and obviously so if you ready the first sentence of the OP. This person recently posted something funny in a different thread, likely the one this thread is mocking.
    (1)

  10. #10
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,972
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    It's best to lock upgrades behind raids. Also savage upgrades are still limited to 1x drop/week/per-raid even in savage (glaze, twine roborant). Just like how they are 1x/week/person in the casual 24-man raids when they open it up there.

    Even if they opened it up to hunts they'd have to lock it out to only being purchasable once a week then. Not be open to just anyone who can grind hunts all-day.
    (2)

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