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  1. #1
    Player
    OwlBlackX's Avatar
    Join Date
    Jan 2016
    Posts
    573
    Character
    Redde Wing
    World
    Mateus
    Main Class
    Gunbreaker Lv 100

    SE, can you fix RDM's aggro?

    I really tired about horrible happen this....

    I played DRK as tank.
    Many times runs in dungeons. Used my aggro to enemies first.
    But, RDM always get aggro so faster. Enemies start ignored me....
    (0)
    Last edited by OwlBlackX; 09-01-2017 at 09:04 PM.

  2. #2
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,974
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    That's entirely on the RDM for opening too early or just not using diversion/lucid dreaming.
    (41)

  3. #3
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Nothing wrong with RDM's aggro- their burst is just really, really high. If RDM steal aggro from you, ask them to pick up diversion or use lucid dream early. With all cooldowns up, RDM bursts around 6k worth of enmity on a single enemy. AoE shouldn't be running into issues. If they're still stealing after pull, like on a boss, consider doing another rotation of enmity gaining skills before dropping into DPS.
    (6)

  4. 09-01-2017 08:49 PM

  5. #4
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Maybe if the tanks were in tank stance and not dps stance it wouldn't be an issue. I find too many tanks forget why they're there. I'm not saying using diversion is bad but it often happens with a tank is in dps stance.
    (16)

  6. #5
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,135
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lumina View Post
    You've had shitty RDMs that don't know how to use Diversion then. The sad reality is that many DPS players find validation in being able to rip the enemy off their tank, as they think it somehow validates their ability to do their job well. Just another consequence of not having a parser or any kind.
    Diversion is a wasted Job action on a RDM, they should use Lucid Dreaming to dump their aggro and get mana back, which is by far more useful.
    But if the tank can't hold the trash/boss even after that, they are either bad or too stuck up in being in dps stance.
    (7)

  7. #6
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    Maybe if the tanks were in tank stance and not dps stance it wouldn't be an issue. I find too many tanks forget why they're there. I'm not saying using diversion is bad but it often happens with a tank is in dps stance.
    If there's an item level disparity where the RDM has a higher ilvl than the tank, this can happen regardless if the tank is in tank stance or not. Also most tanks with any amount of sense start off pulls in tank stance.

    Also OP, on bosses, start off with a DA + PS and you should never lose aggro on bosses, and on trash pulls try to get out a DA + Abyssal Drain as quickly as possible.
    (4)
    Last edited by 347SPECTRE; 09-01-2017 at 09:07 PM. Reason: Grammar

  8. #7
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Arrius View Post
    Diversion is a wasted Job action on a RDM, they should use Lucid Dreaming to dump their aggro and get mana back, which is by far more useful.
    But if the tank can't hold the trash/boss even after that, they are either bad or too stuck up in being in dps stance.
    I had one the other day pull the boss in DPS stance in Kugane Castle and i ended up having to run before he finally managed to get aggro back. This obsession with stance dancing gets to be a bit much when they can't hold aggro and then want to blame the dps for not performing correctly.
    (15)
    Last edited by LaylaTsarra; 09-01-2017 at 09:06 PM.

  9. #8
    Player
    Legewiel's Avatar
    Join Date
    Apr 2015
    Posts
    159
    Character
    Legewiel Tetnelin
    World
    Behemoth
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Arrius View Post
    Diversion is a wasted Job action on a RDM, they should use Lucid Dreaming to dump their aggro and get mana back, which is by far more useful.
    But if the tank can't hold the trash/boss even after that, they are either bad or too stuck up in being in dps stance.
    If you're doing normal dungeons i wouldn't say it's a wasted job action, It'll prevent you a lot of headache. Even if the tank is bad, if you can adjust and have a smooth run that is awesome.
    (9)

  10. #9
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    I had one the other day pull the boss in DPS stance in Kugane Castle and i ended up having to run before he finally managed to get aggro back. This obsession with stance dancing gets to be a bit much when they can't hold aggro and then want to blame the dps for not performing correctly.
    Did you use diversion?
    (10)

  11. #10
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Arrius View Post
    Diversion is a wasted Job action on a RDM, they should use Lucid Dreaming to dump their aggro and get mana back, which is by far more useful.
    But if the tank can't hold the trash/boss even after that, they are either bad or too stuck up in being in dps stance.
    Nothing a tank can do will net them nearly as much enmity as a bursting RDM; maybe if the enmity is being diverted by a NIN using smokescreen, but that's still not anything the tank can do on its own. For dungeon runs, not much else is such a 'make-or-break' difference in role skill choice. Raiding, yes, but not normal dungeons. Might as well pick up diversion and avoid needless destruction to team play.
    (2)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

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