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  1. #271
    Player
    AiharaMizuki's Avatar
    Join Date
    Aug 2014
    Posts
    68
    Character
    Vela Defoe
    World
    Exodus
    Main Class
    Archer Lv 70
    Quote Originally Posted by NocturniaUzuki View Post
    snip
    But entering something you're clearly not ready for especially gear-wise is not an "eye-opening learning experiences". If Ultimate lives up to the hype of how difficult it is, players who haven't cleared the current raid tier will not be able to progress far. If this "gate" isn't implemented, you'll see a lot of people complaining about how players who are clearly not ready for Ultimate joining and messing everything up, dare i say impede the progress that other people who are serious and prepared for Ultimate are aiming for. Clear O4S then yes, you'll have the gear to actually contribute in Ultimate. Expect a lot of tight DPS/Heal/Tank checks that unless you are i335+ or higher, you might struggle.
    (2)

  2. #272
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    why bringing this back? whyyyyyy......
    (7)

  3. #273
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Any content that only 5% or less of the games population see is a bad idea.

    Case Study: Naxxramas (40 man) in Vanilla World of Warcraft, possibly Sunwell as well.
    (2)

  4. #274
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Deceptus View Post
    Any content that only 5% or less of the games population see is a bad idea.

    Case Study: Naxxramas (40 man) in Vanilla World of Warcraft, possibly Sunwell as well.
    because SE should only cater to you and the only one that matter is you. I don't know where you or everyone keep getting this 5% but let's see

    5% of 10.000.000 players will be 500.000 players
    5% of 600.000 (end-game sensus) player will be 30.000 player

    so you are saying SE shoud never reuse content to give either 500k or 30k players something to enjoy? because the only one that matters as those you consider they do?
    (9)

  5. #275
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Deceptus View Post
    Any content that only 5% or less of the games population see is a bad idea.
    This misconception gets really tiring. Theme park MMOs are designed purposely to have a broad appeal; something for everyone. Some are hardcore raiders while others prefer EX Primals. And another group just wants to roleplay or craft. Looking at each group individually, you'll find these sub categories have low populations. You wouldn't suggest crafting or unpopular jobs like Machinist be deleted. Why shouldn't raiders get their appeal?

    Quote Originally Posted by NocturniaUzuki View Post
    I'm very disturbed by the prevailing mindset that attempting something beyond one's abilities is somehow pointless. Throwing oneself off the deep end can lead to eye-opening learning experiences. Attempting things you aren't "supposed" to be able to clear will also help you learn, especially about approaches to the game that are significant, but often ignored due to their seeming irrelevance to the mainstream gameplay.
    That isn't what people are saying. They are saying to go clear Neo Exdeath first otherwise Ultimate will be a pointless endeavour. If you aren't able to handle current Savage, you won't even sneeze at Ultimate yet some people will stubbornly throw themselves at content they have no business attempting then complain it's too hard. My cousin used to insist on playing any of my games on the highest difficulty because I did. No matter how many times I tried telling him I play these games significantly more than he does, he'd try anyway, and just wind up frustrated. From a business perspective, you don't want that. Therefore, the devs are gating content based on experience.
    (12)
    Last edited by Bourne_Endeavor; 09-29-2017 at 02:39 AM.

  6. #276
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Deceptus View Post
    Any content that only 5% or less of the games population see is a bad idea.

    Case Study: Naxxramas (40 man) in Vanilla World of Warcraft, possibly Sunwell as well.
    I still hear people saying Illidan was the big bad in Burning Crusade because "Black Temple was the end of the expansion, Sunwell was the raid meant to fill in the hole until WOTLK"
    erm... NO, IT WASN'T? But few people WENT there, so it created that perception...
    (1)

  7. #277
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Boo-hoo if you don't have access to Ultimate. You had three months to get that door open, and still three months after it drops to do so.



    If getting Ultimate is the price we pay for only getting one dungeon in odd patches like 4.1, among other shift in priorities they need to keep it up. More high-end raiding content is always needed in this game. You want to know why the game feels a bit more dead nowadays? A lot of raiders just do weekly clears of O1S-O4S and logout.
    (5)

  8. #278
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Oi...this was a dead post...who got the bright idea to Verraise it?
    (10)

  9. #279
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    As long as they open it up as soon as the next tier of savages is released I'm ok with it being restricted at launch. but that's about it. not all of us are lucky enough to find raid statics, especially the ones with cool laid back people who make raiding fun and not a salt filled chore.
    (1)

  10. #280
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Sylvina View Post
    not all of us are lucky enough to find raid statics, especially the ones with cool laid back people who make raiding fun and not a salt filled chore.
    When 4.2 hits, the V1-4S Omega raids will most likely be unlocked, which means you can face Exfaust-Neo Exdeath as many times as you want (and will be "easier to beat" than Ultimate, which was implied to be impossible to PuG... if the best raiders do not beat it within a month).
    (0)
    Last edited by Nestama; 10-01-2017 at 03:11 PM.

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