Godbert is the final boss of FFXIV.
Julyan, Tataru, and Rowena, will be Optional Boss fights that are so extremely difficult they make Godbert look like a level 2 Lady Bug outside Ul'dah by comparison. Like all good FF games, you have your final boss, and then your side bosses which are insanely more difficult.
I actually hope to see the Ivalice raids being framed as a story in the story, but come to life. Kind of like the Hundred-Acre Woods in Kingdom Hearts being a book that Sora magically enters. Except instead of Winnie the Pooh, we get R&D.
The Zodiac Braves are already mentioned during the ARR relic quest, and that's a prominent myth in FFT. I doubt the 24 man return to ivalice has any bearing on the name of this patch. Crystal Tower and Void Ark were sidequesys that had little to no impact or intersection with the MAW. So, i suspect the same. This "Legend" can either refer to a person or a myth. I feel like it refers to the 4 Shinjin since they said the next primals would be a set like warring triad. Based on the art on the world map, the legend might refer to the divine beasts: Genbu, Seiryu, Suzaku, and Byakko awakening.
Seriously guys, we could have Giaus's decapitated head as quest item and people would still be arguing he was still alive and going to come back...
The patch does seem very Ivalice focused. Makes me wonder if they are purposely downplaying the MSQ not to give anything away or if they are just holding back stuff. We still have seen nothing on Eureka either and that seems almost necessary if we are going to have the new relic starting up in 4.15.
Wow, we never even saw what he looked like. So what if the head was wearing his helmet? He could have put anyone's head in that helmet.
You're gonna feel so silly when he comes back for it.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
Do we really need severed heads as proof of death still? I find the whole bit distasteful, and we didn't exactly have time to kill him ourselves or decapitate him as proof... plus killing him wasn't really necessary at that point...Seriously guys, we could have Giaus's decapitated head as quest item and people would still be arguing he was still alive and going to come back...
The patch does seem very Ivalice focused. Makes me wonder if they are purposely downplaying the MSQ not to give anything away or if they are just holding back stuff. We still have seen nothing on Eureka either and that seems almost necessary if we are going to have the new relic starting up in 4.15.
I'd wager the focus on the Ivalice bits is intense because the developers are excited for it as well. With this it's... pretty clear they're playing favorites, which is no small part of why I'm personally opposed to such heavy references. They did it with the Crystal Tower too... and even though I played and liked III it was still just a bit intrusive for my taste, even if it was made to work in the context of XIV.
The lack of info on Eureka is, I'd bet, because it's not finished yet and still further off. 4.1 itself is still a month plus away; 4.15 probably 1.5+, so I'll be patient and wait. Still, the lack of any information at all is a bit worrying... I'm going to chalk it up to Ivalice hype leaving most players uninterested. (Eureka was one of my favorite areas in III, so hopefully they do it the same justice they're apparently doing Ivalice.)
Trpimir Ratyasch's Way Status (7.3 - End)
[ ]LOST [ ]NOT LOST [X]TRAUNT!
"There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination
Well we need some irrefutable proof and hauling back the whole body would be a lot of work. That said, considering we are stuffing giant rhino monsters into sacks and hauling them around, I supposed carrying one garlean corpse wouldn't be that much work.
To be fair, this is an actual historical thing, although as mentioned, the logistics of carrying around the severed heads of your enemies meant it quickly turned into taking smaller trophies, like ears, noses, or scalps. In some cases, like in ancient Japan, this was because the warriors needed proof of the kill, or they wouldn't get paid.
This has lasting repercussions on international relations even today: cf Mimizuka.
As per usual, it's one of those things where the faux-medieval setting of FFXIV means we have no idea whether to apply our own morals to it, or if it's just "one of those things", like Ul'dahns selling and being sold into indentured service, or Lominsans engaging in the "spice trade".
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