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  1. #1
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
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    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80

    Roadmap question ~ What does "radical changes to the in game world" mean

    I'm still very foggy on this...
    Looking at the roadmap the title 'Radical changes to in game world' is tagged for August.
    Then client distribution in October and 2.0 Beta in November.
    This radical changes phase begins right after patch 1.23 goes live and three months prior to the official start of the Beta Phase.

    So the part i'm still very foggy on is, 'what does Radical changes' mean in context of we will still be playing on the 1.0 client during this time.

    o_O
    (3)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  2. #2
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
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    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Yoshi has refered to 1.23 as "the Seventh Umbral Era Event" so wherever this story is heading, we'll have from 1.23's release till 2.0 goes live.

    We'll essentially witness why the maps will be different in 2.0.
    (5)

  3. #3
    Player
    Picoman's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    see the big red thing in the sky?









    its coming...
    (37)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  4. #4
    Player
    Brannigan's Avatar
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    Mar 2011
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    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Radical changes means that a giant object is going to slam into the world and mess up the terrain and make it unique and better :]
    (6)

  5. #5
    Player
    NefarioCall's Avatar
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    Mar 2011
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    Ul'Dah
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    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    understood. =D ...and exciting,
    but does anyone know in any more detail yet...?
    i mean, my understanding is that the 2.0 maps are compatible with the current engine and that the new maps will not all be thrust on us over one night, but instead kind of arrive slowly ... else there would have to be some kind of third set of maps to represent the in-between which seems too excessive to be possible.
    (0)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  6. #6
    Player
    Inaaca's Avatar
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    Mar 2011
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    615
    Character
    Inaca Selenaca
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Yoshi has been intentionally cryptic because he doesn't want to spoil the story. Don't worry, we'll all find out when it happens. :` Until then, pay attention to in game lore and quests for potential hints and foreshadowing.
    (0)

  7. #7
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Ready, Steady, GO!!! FFXIV will turn into a Greatness!

    Love Fullmetal Alchemist!
    (0)

  8. #8
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by NefarioCall View Post
    understood. =D ...and exciting,
    but does anyone know in any more detail yet...?
    i mean, my understanding is that the 2.0 maps are compatible with the current engine and that the new maps will not all be thrust on us over one night, but instead kind of arrive slowly ... else there would have to be some kind of third set of maps to represent the in-between which seems too excessive to be possible.
    Will the 2.0 maps be compatible with the current engine? I really, really want to know.

    I'm really dying for some new environments. I'm not complaining, because I know they've been working on them for 2.0, and I wouldn't want them wasting a lot of time developing new areas for the current version when it's going to be trashed. Still, the "radical changes to in-game world" part is damn exciting. I would love it if we could see the terrain change in a meaningful way prior to 2.0. Bring it on!
    (4)

  9. #9
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by NefarioCall View Post
    understood. =D ...and exciting,
    but does anyone know in any more detail yet...?
    i mean, my understanding is that the 2.0 maps are compatible with the current engine and that the new maps will not all be thrust on us over one night, but instead kind of arrive slowly ... else there would have to be some kind of third set of maps to represent the in-between which seems too excessive to be possible.
    It's unlikely the 2.0 maps are compatible with the current game, mainly because the 2.0 maps are using small zones and the current world is using massive open world maps. (and a completely different server structure also)

    I am also curious to what extent the changes will be, are they going to redesign parts of the current map or just change a few places ?

    I'm not convinced they will spend a great deal of money on 1.xx so I can't see massive changes in the world map it would seem like a waste.
    (2)

  10. #10
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Square-Enix forgot to put some punctuation. It should read: "Radical! Changes to the in game world!"




    Here's a screenshot of the Ul'dah Adventurer's Guild:


    Can't wait! 2.0 is going to be tubular!
    (11)
    Last edited by KiriA500; 04-04-2012 at 08:40 PM.

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