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  1. #36
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Jericho View Post
    Lower the attitude, tough guy.

    Every game, mmo or not, is a niche game. Every single game caters to a certain crowd. You want it to cater to what you like, we want it to cater to what we like. Lets calm down throwing the word "niche" around.

    I just want long-term goals, and I can see it working here, it just doesn't seem like its going to. It seems the game is going to be catered to the casual side (casual niche, ha).

    I'm not saying make these things necessary (Like EMP weapons almost are for DD in XI now), just give me a worthwhile goal I can latch on to. If there are long term goals, with upgrades to the rewards as level cap rises, please keep the cop-out upgrade moogle storyline out of it.
    I feel like the achievment rewards are great examples of what your talking about. Things like the golden tools and the crowns. And while they may not be for everyone, adding more things like this in the game that are an OPTION to do wouldn't hurt anyone at all. It could only improve the game. I think there is a way that they can have both in one game easily. It is my hope that is what Yoshi wants to do with this game, as his roadmap appears to being trying to bridge the casual and hardcore gap. I certainly hope they bring back rewarding parties with the experience of working together much like xi was able to do. It is those core mechanics I miss most from Xi to XIV.
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    Last edited by Biggs; 01-23-2012 at 03:57 PM.