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  1. #1
    Player

    Join Date
    Oct 2011
    Posts
    54
    @Weeble

    Then the issue is with content and not with digging old inefficient ideas up to please fans of old inefficient ideas.

    If this game had the content you 24/7 players crave, posts like this wouldn't be emerging.

    Instead, non-imaginative community members are posting requests for old content to be reused as a half-A$$ed solution for pleasing hardcore fans.

    I couldn't think of a worse idea...

    What we need are original ideas that are approachable by ALL cross-sections of MMO goer's, not just the niche crowd.

    Doing that results in mediocre success and results.

    Obtaining a few million subscribers isn't impossible and could easily happen again with the right formula in place.

    Take my idea for example:

    http://forum.square-enix.com/ffxiv/t...l=1#post526527

    Now that's a legitimately unique and fresh twist that could be brought to the FF MMO scene to appease ALL types of players.


    I swear to god, if you hardcore fans think that your word should hold more weight over another average casual player in the devs minds, you'll be the frickin death or TERRIBLE sub numbers of this game.

    Flush that mentality right now...
    (1)

  2. #2
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by djjdiss View Post
    Blah...

    Instead, non-imaginative community members are posting requests for old content to be reused as a half-A$$ed solution for pleasing hardcore fans.

    Blah...

    I swear to god, if you hardcore fans think that your word should hold more weight over another average casual player in the devs minds, you'll be the frickin death or TERRIBLE sub numbers of this game.

    Flush that mentality right now...
    Lower the attitude, tough guy.

    Every game, mmo or not, is a niche game. Every single game caters to a certain crowd. You want it to cater to what you like, we want it to cater to what we like. Lets calm down throwing the word "niche" around.

    I just want long-term goals, and I can see it working here, it just doesn't seem like its going to. It seems the game is going to be catered to the casual side (casual niche, ha).

    I'm not saying make these things necessary (Like EMP weapons almost are for DD in XI now), just give me a worthwhile goal I can latch on to. If there are long term goals, with upgrades to the rewards as level cap rises, please keep the cop-out upgrade moogle storyline out of it.
    (2)

  3. #3
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Jericho View Post
    Lower the attitude, tough guy.

    Every game, mmo or not, is a niche game. Every single game caters to a certain crowd. You want it to cater to what you like, we want it to cater to what we like. Lets calm down throwing the word "niche" around.

    I just want long-term goals, and I can see it working here, it just doesn't seem like its going to. It seems the game is going to be catered to the casual side (casual niche, ha).

    I'm not saying make these things necessary (Like EMP weapons almost are for DD in XI now), just give me a worthwhile goal I can latch on to. If there are long term goals, with upgrades to the rewards as level cap rises, please keep the cop-out upgrade moogle storyline out of it.
    I feel like the achievment rewards are great examples of what your talking about. Things like the golden tools and the crowns. And while they may not be for everyone, adding more things like this in the game that are an OPTION to do wouldn't hurt anyone at all. It could only improve the game. I think there is a way that they can have both in one game easily. It is my hope that is what Yoshi wants to do with this game, as his roadmap appears to being trying to bridge the casual and hardcore gap. I certainly hope they bring back rewarding parties with the experience of working together much like xi was able to do. It is those core mechanics I miss most from Xi to XIV.
    (0)
    Last edited by Biggs; 01-23-2012 at 03:57 PM.

  4. #4
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Hyperion
    Main Class
    Archer Lv 50
    Also, my ears are bleeding from hearing things like "If you want to level the old way in FFXI, nobody is stopping you" and "Let us choose our own difficulty for the same rewards" and "Let them have a time-sink, but let us be able to get those items through casual-style quests too".

    Come on, people... We're all smarter than this...
    (2)