What I said about addle was not commented on but it depends how the game works (I do not know) in some games if you lower INT on the target, like what addle says here, you do more damage to it. FFXI worked like that evenNot gonna read all of this to see, but does someone point out the RDM won't pull hate if they aoe like they're supposed to?
3 mobs = scatter hardcast into aero/thunder dualcast
4+ = scatter spam
either way spend mana on enhanced moulinet is also better than single target combo on 3+ mobs.
role list in order of importance:
Swiftcast
Lucid Dreaming
Mana Shift
Diversion
Apocastatis or Erase, neither are that great for dungeons but at least do something
Please make any arguments for addle/break/drain/surecast being better than any of those (again, in dungeons) so we can have a good laugh.
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