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  1. #11
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    I like the bard gauge. I just wish it was less floofy. I don't need nice frilly sheet music icons and crap on my screen. I want something clean, with proc indicators and a countdown bar (not up).
    (2)

  2. #12
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by ChloeGrace View Post
    I like the bard gauge. I just wish it was less floofy. I don't need nice frilly sheet music icons and crap on my screen. I want something clean, with proc indicators and a countdown bar (not up).
    Just wish the bard one had straight shot on it. Sometimes that gets lost in all the buffs and cards and things going around
    (1)

  3. #13
    Player
    Paiyne's Avatar
    Join Date
    Sep 2013
    Posts
    30
    Character
    Paiyne Xenix
    World
    Odin
    Main Class
    Gladiator Lv 70
    From a warrior perspective it actually improved on our stacks mechanic, giving us more freedom. Now we have a chunk of other issues, some tied to generators and spenders and dps windows around using the gauge but still, the inclusion of the gauge itself worked well I think.

    When I play my bar however. Just more to watch, but 4.1 should address these issues. Wait and see!
    (0)

  4. #14
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    462
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alvuru View Post
    if I'm going to have to look at my bar every 15-30 seconds to see if I have to refresh Hot Shot,
    Hot Shot has a 1 minute duration, use it while your GB is on cooldown after every OH+WF and it will always be up.

    Quote Originally Posted by Thoro39 View Post
    I dislike having to check two separate places whenever I want to check how much ammo i have on MCH AND how much long my hotshot duration still has left.
    Same thing as above, it's just at the end part of your OH+WF rotation.
    (0)

  5. #15
    Player
    Alvuru's Avatar
    Join Date
    Jul 2017
    Posts
    9
    Character
    Alvy Izuna
    World
    Exodus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Ixon View Post
    Hot Shot has a 1 minute duration, use it while your GB is on cooldown after every OH+WF and it will always be up.



    Same thing as above, it's just at the end part of your OH+WF rotation.
    Thank you for reminding me of the optimal way to play my job.
    (0)

  6. #16
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    462
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alvuru View Post
    Thank you for reminding me of the optimal way to play my job.
    You are welcome. I mentioned it only because considering it is almost always in the same part of your rotation, you rarely have to look at it's countdown timer which eliminates your original problem of having to look back and forth between your buff bar and your gauge.

    But I am sure you already knew that. :P
    (1)

  7. #17
    Player
    Trunks's Avatar
    Join Date
    Aug 2013
    Location
    Ishgard
    Posts
    164
    Character
    Kai Earendel
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Lilies are really terrible and I feel the need to say it at every opportunity, even in the DPS forum. They get consumed in the course of using your best abilities, yet they're also required to cast the sole mitigating ability in the WHM arsenal. This is... unwieldy (to put it kindly). Compounding this is the restriction against getting a Lily from a 100% overheal. I have to intentionally not heal somebody to full in Savage content when I know that I'm going to need to use Benison. And if the other healer can't read my mind and tops them off, or if I'm "lucky" and get a crit, I'm SOL.

    I'd say it's hard to imagine how the design could've been worse, but then it originally was worse.

    This is the problem with having shield healers. Benison is a vital ability which is used constantly to partially absorb gigantic hits which are only so gigantic because they're tuned to eat through the regularly-applied shielding of SCH/AST. Thus putting restrictions on it is an inherent problem for WHM, but removing restrictions exacerbates the underlying problem. It's a feedback loop.
    (1)

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