Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 44

Thread: Outdated Raids

Hybrid View

  1. #1
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SuperZay View Post
    Raid Roulette in 4.1 is fine but that also means 4-5 months of dead ques since 4.0. Why not introduce it earlier? In 4.0? 4.01? 4.05?

    I'm also disappointed they made The Wolrd of Darkness gear craftable, it devalued anything exclusive that was left in that raid. They'll probably do the same with gear from other raids too. So basically TT card and minion is the only reason to do these raids after first clear.
    I remember hearing something about changing Labyrinth of the Ancients to use 3 tanks instead of 6 for the purpose of the roulette. Takes time to flesh out that change?
    (2)

  2. #2
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    487
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by aesteval View Post
    I remember hearing something about changing Labyrinth of the Ancients to use 3 tanks instead of 6 for the purpose of the roulette. Takes time to flesh out that change?
    Yeah, I remember an interview of them planning to make adjustments to LotA so it can easily be done with 3 tanks, since the only part that really needs 6 tanks is the Atomos Section.
    (0)
    I was the Almighty Enkidu for April Fools 2017.

    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  3. #3
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,714
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by SuperZay View Post
    Adding another roulette and throwing 6 raids into it is not 'content'.
    Quote Originally Posted by Bahd_Monkey View Post
    Roulette for pre-existing content doesn't take time to develop. It just takes a bit of code, most of which has already been written for the other roulettes.
    Both of you are using the player defined version of the word "content", the dungeons, raids, trials etc. that you run.
    The person you're quoting is talking about the developer version of it, which is anything that requires development time. And yes, digging through tons of code (some of likely from 1.0 still) does take development time.

    Quote Originally Posted by magnanimousCynic View Post
    since the only part that really needs 6 tanks is the Atomos Section.
    Even the Atomos section can be done with 3 tanks, since the Atomos itself doesn't need to be tanked, just the adds that it spawns.
    (0)

  4. #4
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,256
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by Nezerius View Post
    Both of you are using the player defined version of the word "content", the dungeons, raids, trials etc. that you run.
    The person you're quoting is talking about the developer version of it, which is anything that requires development time. And yes, digging through tons of code (some of likely from 1.0 still) does take development time.
    You take a ready code from Trials Roulette and copy it. You replace all trials instance IDs with 6 raids instance IDs. Rename second copy to Raid Roulette. Attach that code as another entry in Duty Roulette menu.
    Done.
    (2)

  5. #5
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Rizon View Post
    I do not know what it is like on other servers but on Hyperion it is impossible to get 1 of the Alliance Raids (ARR) through the Duty Finder. The Heavensward raids are not much better. Yet these raids are still part of Wondrous Tails. While I understand that the team wants to jin up interest these older content it does not appear to be working. Respectfully recommend to the Dev Team that they review the feasibility of their continued use in the rotation for things like Tails.
    The entire purpose of having them in Wonderous Tails is to get people to queue. If they remove them the situation will become even worse.
    (0)

  6. #6
    Player
    Elleia's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    215
    Character
    Attica Jurlon
    World
    Adamantoise
    Main Class
    Bard Lv 97
    I think the issue is that the 24 man in the book varies person to person, and queues take so long you're better off ignoring that entry. Maybe they could make it so the 24 man slot is the same for everyone and changes each week - then at least everyone will need the same 24 man raid and queues will be faster.
    (1)

  7. #7
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Elleia View Post
    I think the issue is that the 24 man in the book varies person to person, and queues take so long you're better off ignoring that entry. Maybe they could make it so the 24 man slot is the same for everyone and changes each week - then at least everyone will need the same 24 man raid and queues will be faster.
    This is pretty much what needs to done with Frontline PvP. Right now it's more or less impossible to get a Seal Rock (Seize) or Borderland Ruins (Secure) match going. It has been Field of Glory (Shatter) since 3.4 for the majority of the time. Want that Field Commander armor set? Well, too bad. :/

    On topic though, an Alliance Raid roulette is more than welcomed. Have 40 creation tomestones and Adventurer in Need bonus as daily rewards and I'll gladly do it.
    (0)

  8. #8
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    939
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Quote Originally Posted by aesteval View Post
    The entire purpose of having them in Wonderous Tails is to get people to queue. If they remove them the situation will become even worse.
    Cannot get much worse then it is right now. You cannot get 24 people to do those raids. Just the other day I queued up for World of Darkness. After about an hour of waiting I fell asleep. When I woke up 6 hours later I was still queued up with little movement in numbers
    (0)

  9. #9
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    I wish they'd just let us go into them undersized and unsynced.
    (4)

  10. #10
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    with the 8 man raids a easy way i can think to do it is a Roulette, remove the exp from mobs, and you can only get the bonus from completing but if you leave you lose the bonus, and if vote dismised 3 tmes, you lose that bonus, (trying to stop people from abusing this would be difficult) the bonus being a major EXP boost and gold for leveling. at level 70 it grants 30 tonestones of creation, once a day.

    as a way to avoid people crying about the levels make it to where the roulet matches up the 8 people and unsync them, so they go in as the level they want,

    this could help do old raid content.
    (0)

    Sometimes you just got to have Some fun

Page 3 of 4 FirstFirst 1 2 3 4 LastLast