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  1. #20
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Nikita View Post
    You are correct. The analogy should be, first time you roll a 6, you receive a 50 dollar bonus. Next, designated parking space, then health care, then bonus vacation days, then new office. The list goes on, but the point remains the same. If other MMOs vastly older than FFXIV can make a loot system that distributes gear at an even rate, then so can FFXIV. Especially when the disparity in item acquisition rate is so large.
    I'm beating a dead horse, here, but, once you roll the 6, you never get anything else for rolling a 6 ever again. What's upsetting is when someone who wants to roll a 6 sees you roll a 6 (after you've already rolled a 6 and can earn nothing from it) and anguishes that the rolled 6 went to waste on someone who didn't need it.

    That said, the system is fair because there's no shortcut; the chance of the prize is the same each time you play without getting easier in any way. You don't earn the prize without rolling a 6 yourself, and there's no way for you to get the prize anyway (such as using someone else's rolled 6) if a 6 isn't what you rolled.
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    Last edited by AmyRae; 01-04-2012 at 08:26 AM.
    (original by GalvatronZero)