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  1. #21
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    396
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Quote Originally Posted by Anienai View Post
    To start the quest you must find the top chemist...Heisenberg aka....Walter White.
    TIME TO COOK
    (1)

  2. #22
    Player
    Tanama's Avatar
    Join Date
    Aug 2012
    Location
    Phorampa Wildwood, Valeria
    Posts
    626
    Character
    Jenity Dionysus
    World
    Hyperion
    Main Class
    Archer Lv 80
    I really hope Mr. Yoshida and team take this into consideration. Regarding new jobs for the next expansion, Chemist is the one I want the most.
    (0)

  3. #23
    Player
    Pastahnak's Avatar
    Join Date
    Sep 2017
    Location
    Goblet (Ward 10: Plot 49)
    Posts
    419
    Character
    Pastahnak Popotonak
    World
    Famfrit
    Main Class
    Fisher Lv 80
    This job sounds awesome, would love to see this over dancer if given the choose between the two. For balance the buffs/debuffs would have to be slightly weaker than Astros due to them not being random with a oGCD that makes ur mix super buffed/debuffed every 80-120secs. Totally support this idea.
    (1)

  4. #24
    Player
    SkyEdge1's Avatar
    Join Date
    Sep 2013
    Posts
    105
    Character
    Sky Narukami
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    This is actually a phenomenal idea, give them a sort of two handed alchemists canon where the various selves are loaded into and then used. I hate healing in this game and honestly I'd play the crap outta this
    (2)

  5. #25
    Player
    Godofhealing's Avatar
    Join Date
    Mar 2018
    Posts
    78
    Character
    Midori Tsuki
    World
    Leviathan
    Main Class
    Scholar Lv 70
    i like it better if use magical elixirs and potions Magic is always better.
    (0)

  6. #26
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    It's a really good idea for another Healer.

    At first I've though that it would be a copy of mudra system, which is unaceptable, every job needs to be unique in it's core mechanic, but the difference is "It always uses 3 Drinks to produce a mix, so, that's acceptable.

    But, there's something you would like to change. All of the "mix" is the same, like PSM or MSP both are the same combination. I would like to suggest changing into: MMM, SSS, PPP, PSS, PMM, SPP, SMM, MSS, MPP, MSP. As you can see, they all are different, and ended up bringing 10 mix combinations, if its too much, then let's discart MMM, SSS and PPP, as they are the less of a "mix".
    (0)

  7. #27
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    I always thought that they wouldn't add chemist because of alchemist but maybe they could start the job quests over at the alchemists guild. The guild master could tell you about one of his students trying to use his creations to develop an art for healing in battle. Something similar to the MCH quests. Since Ul Dah is technically at war now, it wouldn't be far fetched for them to try and develop new weapons and skills since historically new weapons are usually developed in times of war.
    (0)
    Last edited by ToasterMan; 03-10-2018 at 02:58 AM.

  8. #28
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    I've been thinking, would be soo cool if Chemist does oposite effect of the Item with a Nihopaolaola Stance Ability, same of FFXII. So with this instance all itens do the oposite effect, potion will hurt, megalixir aoe damage, remedy could be 120s cooldown normaly dispel all dbuffs, but inverted effect inflict various.

    Obviously the oposite effect of the skill will have different potency, for balance purposes.

    Some itens may sound overpower, but let's just balance the oposite effect.
    Ex:
    Pheonix down > Turn target undead, leaving a rooting damage over time effect with a potency of X for X seconds.
    Ether > Silence for X seconds or just no effect

    So much can be done...
    (0)

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