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  1. #11
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Warning: Applying Arrows to Black Mages has a high likelihood of flooding their pants.
    (3)

  2. #12
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Destatiredux View Post
    Ninjas for their Ninki
    Skill Speed doesn't increases AA frenquency, but it increases AA damage so Skill Speed doesn't affect Ninki.
    (1)

  3. #13
    Player
    TsuKoj's Avatar
    Join Date
    Aug 2017
    Posts
    29
    Character
    Nanashi Iam
    World
    Diabolos
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Greywolfamakir View Post
    Skill Speed doesn't increases AA frenquency, but it increases AA damage so Skill Speed doesn't affect Ninki.
    Arrow is an attack speed increase not a skill/spellspeed increase.
    (2)

  4. #14
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Greywolfamakir View Post
    Skill Speed doesn't increases AA frenquency, but it increases AA damage so Skill Speed doesn't affect Ninki.
    Tooltip from arrow is.

    The Arrow:Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay of a party member or self by 10%.
    Duration: 30s
    (0)

  5. #15
    Player
    Kwoon's Avatar
    Join Date
    Sep 2015
    Posts
    39
    Character
    Kwoon E'xil
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Quote Originally Posted by HyoMinPark View Post
    You can fix that with a slightly higher skill speed (I believe 750+ is the magic number). Either that, or only using 4 Heavy Shots instead of 5 during your Refulgent Arrow fishing (so: Heavy Shot > Heavy Shot > Sidewinder > Heavy Shot > Bloodletter > Heavy Shot -- if any of those proc, Barrage +RA; if not Barrage + EA > Iron Jaws). I much prefer a Balance or a Spear during my opener, because Balance = more damage = higher burst, and Spear = increased Crit = higher change for Pitch Perfect procs = more damage = higher burst.
    I've been looking for a magic number for a while now, gave up and just said super-crit it is! I'm somewhere around 2200 crit, 1700 det and 1400 DH and like... 250 sks? Its incredibly slow but I wouldn't even know where to begin swapping it out at this point and DH/crit happens often enough I don't think I'd want to. Just gotta stick with the bad feels fishing =p maybe on the next content update I'll do play around with whatever gear they add to see if a little more SkS actually boosts my dps.

    I definitely also prefer spear/balance, was just noting to the OP that if you didn't know where to toss an arrow, it isn't the worst thing on a Bard during WM+Raging Strikes, especially when other party buffs are up since every single RA proc under party buffs once my Raging wears off is a pretty noticeable bit of burst and that speed helps achieve that.
    (0)

  6. #16
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Sunako View Post
    Tooltip from arrow is.

    The Arrow:Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay of a party member or self by 10%.
    Duration: 30s
    You are right, Arrow then is good for Ninki.
    (0)

  7. #17
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Now that TP management isn't an issue anymore, arrow is a dps increase for any dps job. It is especially good for SAM and BLM.
    However it may be an hindrance for DRG, MCH and maybe NIN. DRG wants to use b4b before chaos thrust or disembowel and with a low enough gcd this alignment will be easily messed up. As for NIN, they usually plan a ninki skills rotation for every fight and the arrow may mess up their planning as well. Of course they could just cap the ninki gauge for a few seconds, but it's a waste nevertheless.
    MCH is all about cd alignment too, plus heat management. Generally speaking, any dps job with a heavy focus on cd alignment do not love arrow too much.
    To sum up:
    1) BLM and SAM really love the arrow;
    2) MNK, RDM, BRD, SMN like the arrow;
    3) DRG, MCH and NIN do not like the arrow.

    Edit: now that I think about it, a normal arrow on NIN will result in 1 additional autoattack...yeah, at the end of the day it has a negligible effect on the ninki gauge. So I suppose that it's indifferent for a NIN. There's really no reason to give NIN an arrow, blm, sam, mnk, rdm, brd and smn are all a better choice.
    (0)
    Last edited by Lastelli; 09-01-2017 at 03:29 AM.

  8. #18
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    As a Paladin, I'll pretty much take any card you have.
    (3)

  9. #19
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Kwoon View Post
    I've been looking for a magic number for a while now, gave up and just said super-crit it is! I'm somewhere around 2200 crit, 1700 det and 1400 DH and like... 250 sks? Its incredibly slow but I wouldn't even know where to begin swapping it out at this point and DH/crit happens often enough I don't think I'd want to. Just gotta stick with the bad feels fishing =p maybe on the next content update I'll do play around with whatever gear they add to see if a little more SkS actually boosts my dps.

    I definitely also prefer spear/balance, was just noting to the OP that if you didn't know where to toss an arrow, it isn't the worst thing on a Bard during WM+Raging Strikes, especially when other party buffs are up since every single RA proc under party buffs once my Raging wears off is a pretty noticeable bit of burst and that speed helps achieve that.
    Oh, I know. ^^ I was just offering some advice about how to make it a bit easier to squeeze in an extra GCD during Minuet+Raging so you can still get the Double IJ opener. ^^ I'm not sure if you do Savage, but I can link you the BRD BiS if you're interested. It has quite a few Savage pieces though: weapon, headpiece, body, boots, earrings, and ring. Everything else is Augmented Creation gear. The final build for it gives you 2395 Crit, 1234 Det, 1088 D.Hit, and 785 SkSp. I personally prefer my old Heavensward SkSp of 810, but that's not obtainable without me sacrificing Crit melds, which I'm not willing to do. XD
    (0)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #20
    Player
    Kwoon's Avatar
    Join Date
    Sep 2015
    Posts
    39
    Character
    Kwoon E'xil
    World
    Hyperion
    Main Class
    Lancer Lv 60
    @Hyomin

    That actually makes me very proud of myself lmao. When Savage dropped I went to the shops and started a little shopping list which is exactly like that BiS you just named off. I may be going somewhere different as far as melds (mostly crit if applicable or DH if not, Det if that somehow has room) but yeah Currently working on V3s progression. I'll get that bow one day. May need to go back to the numbers and see if I can live with whatever melds I'd have to drop to hit that number... just wish we had some accurate stat weights so I could figure out the dps loss before going and melding it all.

    I think for Bards at least we just have to live with the GCD lol. Any sort of swaps to our gear almost always tends to lead to a direct dps loss just because of how oddly crit and SkS is placed on it all. That, or dropping DH/Det in melds =/
    (0)

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