when you sleeve draw double arrow on spread and draw which classes do you prioritize arrow on? do monks like it for faster auto attacks? how about black mages?
when you sleeve draw double arrow on spread and draw which classes do you prioritize arrow on? do monks like it for faster auto attacks? how about black mages?
Black Mages love Enhanced Arrows. I frequently get a lot of BLMs that ask me explicitly for Enhanced Arrows--so they can churn out all those big-dick Fire IVs. I've heard that SAMs like Arrows after Balances. BRDs... are kind of okay with Arrows, I guess. I will take an Arrow, but I much prefer Balance/Spear. MNKs are probably indifferent to them now, but I know back in HW I knew a couple of MNKs/DRGs that explicitly would click off Arrows because of TP issues due to higher skill speed.
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NINs like it too, since it leads to filling their Ninki bar faster because arrow affects AA speed.
I think Arrow is best placed on Black Mages first and foremost. It's also good for Summoners when Bahamut is up, Machinists during wildfire, and Ninjas for their Ninki, so those are who I prioritize for Arrow. I typically use Spears and Balance for every other job when given a choice on a sleeve draw.
Tooltip from arrow is.
The Arrow:Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay of a party member or self by 10%.
Duration: 30s
For samurai it is pretty good as well because of genki system. Faster you attack, faster you generate genki and you can spam more ogcd abilities. For BLM probably biggest boost because class have 0 ogcd damage skills and cast times are longer than gcd.
Last edited by Sunako; 08-31-2017 at 09:25 AM.
Its good on RDM:
Pros- You reach melee combo faster and stutter stepping is easier.
Cons- DPS Bonus reduced from Double weaving or Avoiding double weaving.
The only classes with essentially 0 negatives are BLM or SAM. The only class you should never arrow is DRG.
http://na.finalfantasyxiv.com/lodestone/character/12116351/
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