/kickseveryoneoffthisthread

This community has a fairly poor view towards everyone needing to follow the established meta or kicking you from the dungeon run. To me, if the dungeon is getting cleared and everyone behaves in a mature, polite manner - there's zero grounds for kicking someone. Yes, the run might go a bit slower than you'd like and yes you may get triggered because someone else isn't playing their class "optimally". However, to me since the kick option doesn't even have a relevant option for play style this should not be an allowed reason to kick someone.
I would go as far as to say that GMs should punish players who abuse the kick option. If you don't want to deal with other people and different play styles, run the dungeon with your friends, fc or link-shell. If you're using DF, have a bit of patience and tolerance.
Guild Leader, Dungeons & Dragoons <<DnD>>
Phoenix-EU





Asking and expecting players to AOE large pulls is not "the meta." That's just playing your job correctly. It alarms me the amount of people willing to defend bad/lazy play. Simple math is all it takes to see that AOEing a pack of 5+ or even 3+ mobs is the more effective way to spend your resources. Math, and common sense. Tanks do not have infinite cooldowns, nor do healers have infinite MP to 1. Pick up the slack of lazy DPS, and 2. Keep a tank up once they've used all their mitigation skills.This community has a fairly poor view towards everyone needing to follow the established meta or kicking you from the dungeon run. To me, if the dungeon is getting cleared and everyone behaves in a mature, polite manner - there's zero grounds for kicking someone. Yes, the run might go a bit slower than you'd like and yes you may get triggered because someone else isn't playing their class "optimally". However, to me since the kick option doesn't even have a relevant option for play style this should not be an allowed reason to kick someone.
I would go as far as to say that GMs should punish players who abuse the kick option. If you don't want to deal with other people and different play styles, run the dungeon with your friends, fc or link-shell. If you're using DF, have a bit of patience and tolerance.
I've already ran all 3 Expert dungeons countless times. My apologies if I don't want to spend 30-45 minutes in a dungeon that can be cleared in 15-20 if people bothered to AOE large packs. And my apologies if expecting such consideration is "elitist." (It's not.) Asking for party members to carry their own weight is not, and never has been, an elitist mindset.
Sage | Astrologian | Dancer
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Hyomin Park#0055
Not being able to kick people for different playstyles would be a slippery slope situation honestly. What if the players playstyles was to just autoattack the mobs and nothing else? Should the rest of the party have to deal with that player because they cannot kick that player due to different playstyles? The GMs are just blanket allowing players kick others for differing playstyles so they do not have to create rules for every specific instance of what would be allowable vote kicking and what is not under different playstyles. I can understand where you are coming from, but you do need to also see it from Squeenix's side too. It is not a perfect solution, but it is the easiest one to put into place.
Let's see if anyone can defend their views without using the terms "lazy player" " bad player" or "elitist"....


Challenge accepted. Players should AoE when it is mathematically advantageous. To not do so is illogical. Anyone who is playing an "expert roulette" dungeon has had more then enough time to do the math.


Truth be told if you're in a pug you have a responsibility to adapt to your party's play style. I understand some runs may not be enjoyable that way trust me I've had some very bad experiences with people who thought they could pull the whole dungeon then blamed me when they wiped the party. But, it is expected in pugs. There's no shame in running roulette with your friends.
However that being said you can also adopt a policy I my self have adpoted. Never vote to kick anyone no matter how bad they are (unless their being completely rude of course). I've actually stopped "play style" kicks before simply by being there to say grow the fuck up to my light party. The kick system isn't perfect but you can change things with your attitude and your vote... Christ I sound like a bloody politician...

Unless it's changed it takes more than one person to kick. So you potentially want 3 other players to get punished because you have hurt feelings? On top of that s/e would have to investigate each instance. G/L with that.

At this point, the kick function is less about removing players legitimately harassing others in a party and more about someone's baseless, opinionated crap that is the result of said person's epicurean standards not being met. That, or some imagined slight that you apparently did. Its these kinds of dumpster fire sensibilities that are half the reason I really really do not like doing roulettes with randoms. One moment people are whining about the green DPS being a healer, the next its about the blue DPS not being a tank. Being new and not knowing how to do a mechanic after asking "what do I do?", or being blamed for someone stacking on you when 98% of the field was not occupied by you when you had no reason to move and thus were standing there attacking the target to begin with.
tl;dr, the kick function is little more than a catharsis.
Happiness is manditory.
Not being happy is treason.
Treason is punishable by death.
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