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  1. #1
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    Quote Originally Posted by Technolust View Post
    I would go for a setup like this
    I actually like your materia setup. It seems nicely balanced and meant to give Gladiator kind of a "jack of all trades" sorta deal by just enhancing all its stats to make it a bit more durable in more situations instead of just one. Might give that a shot myself as I initially was thinking of just piling on the enmity and VIT/defense mats.
    (1)
    Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.

    Quote Originally Posted by kensredemption
    I'd rather play solo than play with a bunch of elitists.

  2. #2
    Player

    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    266
    Quote Originally Posted by Bahn View Post
    I actually like your materia setup. It seems nicely balanced and meant to give Gladiator kind of a "jack of all trades" sorta deal by just enhancing all its stats to make it a bit more durable in more situations instead of just one. Might give that a shot myself as I initially was thinking of just piling on the enmity and VIT/defense mats.
    Thank you, in my opinion I think evenly distributing materia in the proper stats is more beneficial then slotting HP into everything. My recent VIT tests however show that VIT doesn't negate that much damage, but for long fights it helps.
    (2)
    Leader of Honor Linkshell, Lindblum Server.
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  3. #3
    Player
    Al_Harrington's Avatar
    Join Date
    Mar 2011
    Location
    Weekapaug, RI
    Posts
    46
    Character
    Wolf Howl
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Technolust View Post
    I would go for a setup like this

    Weapon (Strength or Vitality)
    Shield (Bloodwall)
    Head (Mind or Magic Evasion)
    Body (Vitality)
    Gloves (Strength)
    Waist (Enmity)
    Legs (Ironmans Will or Swordsman's Cry) Ironman's is STR+VIT Swordsman's is STR+DEX
    Feet (Bloodthirst)
    I will be going with something similiar to this. Not saying anyone is wrong, to each his own but putting HP only on all gear is like using materia 10% of the time to me. Anytime you are not at 100% HP you are not wearing materia on gear. Yes you got the boost to start the fight or when a mage heals you to 100% but lets face it all that does is "saves" you one hit to the face before a death. Not saying people don't survive with under 100HP left in fights but are you really going to stack HP for this exact scenario? That and I have a full double meld MRD set I will use with above stats already and hope I don't have to make a new GLD set.
    (5)
    Come on down to Al Harrington's Wacky Waving Inflatable Arm Flailing Tube Man Emporium and Warehouse! Route 2 in Weekapaug.

  4. #4
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Until I actually see a parse showing VIT actually reducing both magical, physical damage and by a decent amount, I'm never going to use it on gladiator, the vit to hp ratio is "around" 1.2 HP per vit so to equal one 65 hp materia you'd need 54 VIT which is triple socketed 18 VIT materia compared to one single 65 hp materia. You would get 10 enhancement magic from 50+ vit, which would be cool for stoneskin but how often do you stoneskin yourself? >.> If vit was actually any good wouldn't the 90% of tanks I see stop using mithril bracelets and use vit rings instead? (I use str rings though with the other 10%)

    I agree on possibly STR for gloves, but instead of having three sets of double materia gloves for mrd and glad I'll just use my cobalt mitt gauntlets with str instead of cobalt gauntlets. You can do some pretty nice damage on moogles during the burn phase, 500-550 damage riot blade and 100-120 per rage of halone swing combo for 1k damage on the squishies, less on mrd or gla moogles. I've also been using the bladed lantern shield for 10 more attack since you can't block ifrit even with ourmanuever on, same for moogles since I just kite king, mrd and whatever else I can get to chase me (can't block from behind even with aegis boon on) but I keep my vintage kite shield for soloing or gold nm adds.

    Last thing, materia isn't needed for any fight atm, it's just extra help or breathing room for tanks. Harder for your HP to hit 0 when you have more and it gives healers more time to respond. My two cents and logic anyway.
    (0)

  5. #5
    Player

    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    266
    Quote Originally Posted by Treach View Post
    I've also been using the bladed lantern shield for 10 more attack since you can't block ifrit even with ourmanuever on, same for moogles since I just kite king, mrd and whatever else I can get to chase me (can't block from behind even with aegis boon on) but I keep my vintage kite shield for soloing or gold nm adds.

    Uh you can block Ifrit with a shield... I do it all the time.
    (3)
    Leader of Honor Linkshell, Lindblum Server.
    http://www.honorls.com

  6. #6
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Technolust View Post
    Uh you can block Ifrit with a shield... I do it all the time.
    I've only ever blocked ifrit with aegis boon on, never once blocked him otherwise....dex rings, dex+16 gloves, vintage kite shield, sentinel gauntlets, not one single block that wasn't forced by aegis boon.
    (0)
    Last edited by Treach; 01-10-2012 at 03:01 PM.

  7. #7
    Player

    Join Date
    Apr 2011
    Posts
    156
    Quote Originally Posted by Treach View Post
    I've only ever blocked ifrit with aegis boon on, never once blocked him otherwise....dex rings, dex+16 gloves, vintage kite shield, sentinel gauntlets, not one single block that wasn't forced by aegis boon.
    Dont know how thats possible, I use kite sheild and block quite often throughout the fight (10-20 times per fight depending on how fast the fight is) Get War drum off at least 3-4 times a fight.
    (0)

  8. #8
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    A master of sword and shield, the gladiator is a melee specialist who excels in defense. Though his individual blows do not deal great damage, he is able to deliver them in quick succession, a quality that has earned him a reputation for dependability. The paladin job sacrifices maximum HP, but this is compensated by way of greatly enhanced defense as well as the ability to cast healing magic. Valiant by nature, a paladin can shield his comrades from blows, making him the unyielding rock upon which a party’s defense is built.
    http://forum.square-enix.com/ffxiv/t...764#post449764

    Something I just read, so maybe start saving up HP gear now just incase, even if you don't prefer it.
    (0)

  9. #9
    Player
    knite23's Avatar
    Join Date
    Nov 2011
    Posts
    188
    Character
    Sykotic Knite
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by Treach View Post
    http://forum.square-enix.com/ffxiv/t...764#post449764

    Something I just read, so maybe start saving up HP gear now just incase, even if you don't prefer it.

    ...the description of glad to pla only proves the point of why it would be a waste to try and stack HP
    (0)

  10. #10
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    497
    When it comes to tankng opinions may differ, My setup however is this:

    Head = MND III + IV
    Body = VIT III + III
    Hands = STR III + IV
    Waist = HP III + IV (have one with Enmity IV aswell to use when hate is an issue)
    Legs = STR + VIT IV
    Feet = EVA III + III
    Shield = DEF IV + HP III
    Weapon = MND III + IV (have one with Enmity IV aswell to use when hate is an issue)
    (1)
    Last edited by YuriSan; 01-11-2012 at 06:26 PM.

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