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  1. #11
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    742
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Many players almost expect big pulls these days, but in my experience, a short "heya, I cant really do big pulls yet / dont feel comfortable with it" will result in general acceptance from the players. Of course, there will always be the few odd ones that kick you regardless, but since your tankqueues are pretty much instant, you can just requeue and enjoy a propably less stressful run right thereafter.
    (1)

  2. #12
    Player
    Strength's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Jack Rai'den
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    You got kicked because you didn't pull enough, i got kicked cuz some idiot who queue with his friends thought it was more" efficient" to pull 3 mobs at a time. Just pull at your leisure and don't give a damn about what they think. If your game sense see you can pull more, do it, if you see they are very undergeared, pull 3. There's always gonna be that one douche prequeue'd team who thinks they know everything.
    (0)

  3. #13
    Player
    MahoSenshi's Avatar
    Join Date
    Feb 2016
    Posts
    133
    Character
    Raven Quinn
    World
    Cerberus
    Main Class
    Paladin Lv 70
    I really don't know how can anyone be kicked for doing smaller pulls. Yes, it's frustrating for other players, but usually not to the point "we'll better wait and hope another tank will join". Probably the only time that could happen when impatient DPS/healer pulls another pack but tank refuses to grab aggro and do all that "you pull it you tank it" move.
    (1)

  4. #14
    Player
    GDFletcher's Avatar
    Join Date
    Feb 2017
    Posts
    101
    Character
    Lindsey Fletcher
    World
    Zodiark
    Main Class
    Paladin Lv 70
    The only pull size is the one you are comfy do not ever put yourself in a position were you are biting off more than you can chew because you have some impatient players. The opening pull take 2-3 packs ~ 9 mobs and work how long it takes you to kill the lot. If they don't seem to die quickly and the healer is now looking like his/her hands my explode from sheer casting of heals on you, then that group can not handle large pulls end of, you revert back to 1 pack and continue that way.

    You should also tell by party make up if you will be able to get this done in a multi pull run, if you have 2x Dragoons then no, your wasting more time dealing with large pulls. If you have a SUM/BM with a RM sure go wild both of those casters are not going to be in the way and can use AOE.

    Remember DPS that require themselves to be positional for their attacks can't do shit when they are having to move around because you have that many AOE angles to avoid.

    Also if you are going to run and do multiple pulls to get the clear quicker take an healer you are confident in.
    (0)

  5. #15
    Player
    Heliantheae's Avatar
    Join Date
    Nov 2015
    Posts
    1,187
    Character
    Ekhi Ysengrim
    World
    Brynhildr
    Main Class
    Warrior Lv 90
    When I'm not sure on a pull I pay attention to the healer. As they're usually behind you and if they keep running, it's a clear sign to keep going. And I mean in a "I thought I you were still pulling" and now a "I'll pull for you" keep running. Take Bardam's for example, some healers hate big pulls there. I'll pull those three hoppits and watch if the healer stops or run past me. And nothing is a bigger stop sign than a SCH using their Salted Earth. I had a WHM more or less guide me with Asylum once. One of the smoothest runs.
    (0)

  6. #16
    Player
    MahoSenshi's Avatar
    Join Date
    Feb 2016
    Posts
    133
    Character
    Raven Quinn
    World
    Cerberus
    Main Class
    Paladin Lv 70
    The only pull size is the one you are comfy
    No. Just no. The only way to become better is by pushing your limits. You don't become a better runner by jogging from the chair to the kitchen. You don't become better tank by pulling one pack at a time how you're used to in that first Sastasha's run. Try doing slightly more every time, analyze why you have failed if you did and how to do it better next time. "Do only comfy pulls" is a way to waste party time. If you don't want to work hard, don't register for duty. We have enough bad players everywhere already.

    if you have 2x Dragoons then no, your wasting more time dealing with large pulls
    It's heavily depends on a level. In low dungeons, where lots of jobs won't have good AoE, that is true. In 50+, however, any combination of jobs have enough AoE abilities to make big pull worth it. Assuming DPS players and healer actually use those abilities, ofc.
    (2)

  7. #17
    Player
    Mekhana's Avatar
    Join Date
    Aug 2013
    Location
    Let me switch to Limsa
    Posts
    265
    Character
    Mekhana Souther
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Should report the party for abuse of the system. Pull depending on how comfortable you feel, at your own pace. If they are keen on waiting for a tank that actually bothered to check 'join dungeon in progress' for 30 minutes, its their choice.
    (0)

  8. #18
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by MahoSenshi View Post
    No. Just no. The only way to become better is by pushing your limits.
    So? What makes you think the average player is really interested in getting better? This isn't some kind of competiton.
    I am sure I am not the only one who thinks "good enough" is indeed good enough. If I can get through a dungeon without any wipes then it was good enough. Only if we wipe is there any need to get better.

    It's heavily depends on a level. In low dungeons, where lots of jobs won't have good AoE, that is true. In 50+, however, any combination of jobs have enough AoE abilities to make big pull worth it. Assuming DPS players and healer actually use those abilities, ofc.
    Sort of. The only type of AoE attacks Dragoons get hit enemies in a straight line in front of them - which means if the mobs aren't lined up nicely DRGs might as well not have any AoE attacks at all.
    (1)

  9. #19
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MistakeNot View Post
    So? What makes you think the average player is really interested in getting better? This isn't some kind of competiton.
    This isn't about being a pro raider, it's about learning how to play the game. The OP asked for advice on how to do big pulls, they didn't come complaining about being kicked. The kick brought them here out of confusion, and the response from that was "How do I do better?". I don't agree with the kick and it was not valid in the slightest, but I admire OP for stepping up and using it as a self-reflection of their abilities, and we as a community should be supporting that. Telling the OP not to push themselves is perpetuating a bad mentality, and we should instead be helping each other improve and perform to the best of our ability.

    Quote Originally Posted by MistakeNot View Post
    Sort of. The only type of AoE attacks Dragoons get hit enemies in a straight line in front of them - which means if the mobs aren't lined up nicely DRGs might as well not have any AoE attacks at all.
    That's not an excuse to not AOE, if there are 9 enemies and a DRGs AOE hits 5 of them, then that's still more damage than a single target attack would do, AOE is best for ALL jobs under the right circumstances. Dragoon has access to Doom Spike, Dragonfire Dive (not line AOE), Geirskogul, and Nastrond for AOE damage, it is not exempt from doing AOE damage.
    (2)
    Last edited by Lambdafish; 08-29-2017 at 10:07 PM.

  10. #20
    Player
    MahoSenshi's Avatar
    Join Date
    Feb 2016
    Posts
    133
    Character
    Raven Quinn
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Sort of. The only type of AoE attacks Dragoons get hit enemies in a straight line in front of them - which means if the mobs aren't lined up nicely DRGs might as well not have any AoE attacks at all.
    Except for Dragonfire Dive. And it's a tank job to cluster mobs as compact as possible for melee AoEs. Which returns us to the topic of "good enough" vs "try harder". So one can either pull one pack at a time because its comfy and they can do it while watching Netflix or munching something (and what if dungeon will take an hour, whatever) or stop wasting everyone's time and pull more, completing run in 15 minutes. Your choice.
    (1)

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