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  1. #11
    Player
    Keelyah's Avatar
    Join Date
    Jul 2017
    Posts
    22
    Character
    Keelah Yu
    World
    Exodus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Takatsuki View Post
    Ya and what do you want them to do? Nerf healers so healers cant carry anymore?
    I think what is so amusing is that dps, which is almost always the most dominant role, is feeling the weight of actually being dependent on some one other than their self and that is bothersome ...as well as the other paragraphs of concerns expressed. But what is crazy to me is the amount of amazing healers that are out there and that are BY far the better healer( especially the PC ones who may be quicker than some of us ps4 users at that) have stories about no matter how much they healed their team , dps was either spread out, fighting behind a wall or lower level or focused on the wrong target and stillll managed to lose...(HELLO HELLO HELLO NICE JOB NICE JOB *puts red sign on healer*) Not because They were 1k short from Healing 900k damage away from their team compared to the healer on the other team who only managed to heal 200k ...but because dps can have the tendency to do things (insert silly things some dps do here) that make things real taxing on that healer and sadly the better healer doesn't always win the match.

    What probably should happen is we wait for the promised replacement and addition skills to these classes and leave Healers out of these types of discussions...Cause then what happens after you nerf the heals/potency ...? more stress on the healers up keeping these dps still going to try and carry by themselves ... and now we have less heals for everyone. The only maybe random monkey wrench I can throw in to start another riot is keep the healing potency the same but let all the healers have a negative boon that make self heals on their self like 10 - 20 percent less!
    (5)
    Last edited by Keelyah; 09-02-2017 at 06:17 AM.