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  1. #1
    Player
    Takatsuki's Avatar
    Join Date
    Aug 2017
    Posts
    50
    Character
    Takatsuki Sen
    World
    Lich
    Main Class
    Red Mage Lv 70
    As I said plenty of times, the whole system is flawed, people are barking at the wrong tree.
    Healer balance is where it should be, a good healer can carry games and bad healers get punished for being bad.
    If they dont put any depth into the any of the classes kits then people get frustrated because they feel like they lack impact, that's the problem at hand.
    You cant give people 9 buttons which all do jack in the grand scheme of things.
    If you people desperatly want to blame something for you being unable to get to a decent winrate blame the lack of skills that distinguish good DPS players from bad DPS players.
    The whole new feast design is a mess, everythings garbage, but you can still easily climb on any role if you are outperforming others, instead of blaming heals for being broken, blame this utterly disgusting mess of a pvp system, that should have never left development in this state.
    (0)

  2. #2
    Player
    -IronWolf-'s Avatar
    Join Date
    Jan 2014
    Posts
    34
    Character
    Iron Wolf
    World
    Malboro
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Takatsuki View Post
    As I said plenty of times, the whole system is flawed, people are barking at the wrong tree.
    Healer balance is where it should be, a good healer can carry games and bad healers get punished for being bad.
    I think you got it right there. A good healer should "carry" games meaning it should make it easier for the team to win if not outright securing the win. But having a bad healer shouldn't mean the entire team gets punished, that's the problem right now. No matter how good the rest of the team is a bad healer will always make them lose, not like other games where chances are slim but still there (which creates hype as shit moments of clutch wins like past seasons). Saying that good healer gets rewarded bad healer gets punished means you are not thinking about the core of this pvp mode, TEAM.
    (0)

  3. #3
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Takatsuki View Post
    As I said plenty of times, the whole system is flawed, people are barking at the wrong tree.
    Healer balance is where it should be, a good healer can carry games and bad healers get punished for being bad.
    Why am I punished for having a bad healer while my other teammates could be good? Why are 3 people punished for one single person playing arguably the most important role being bad? I've carried 2v2 matches in WoW when my healer died because I knew how to play my class against the opponents. I know how to play against classes in this game, but I just can't hurt them because healing+shields are so stupidly dumb without Crits or autoattacks. Why does it feel like my role doesn't matter AT ALL because my healer isn't performing?
    (0)
    Last edited by Krolja; 09-18-2017 at 02:59 PM.

  4. #4
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Krolja View Post
    Why am I punished for having a bad healer while my other teammates could be good?
    Because you got bad luck in your PUG. Requeue.

    To start being matched with good people you need climb your rank to Gold and then people will be less clueless on average. Sure, it isn't easy but nobody expect it otherwise. I decided to punish myself and go for healer and it is hard but will continue improve myself at it, until I get decent and can switch rank.

    Nobody born pro and you learn NOTHING from guides if you don't go in arena yourself and (try to) apply what you have read. So expect noobs in the unranked. A lot of them. Including my healer.
    (0)

  5. #5
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    But I do outperform my opponent's melee role. I do more damage than them, I focus heavy medal targets, but I don't win. Because I can't kill anything without the support of my ranged DPS and the help of a tank to interrupt the...wait for it...healer! DPS roles just can't climb unless the entire team outperforms, not just the single role. Other people can hit their 3 buttons just as much as I can, the game doesn't show me that I'm hitting mine better unless "Victory" is on my screen.

    The only two roles I see that can climb easily by outperforming are tanks and healers. That's kinda why the top 100 are nearly all tanks and healers. You're right on the money about the lack of skillful execution, and the overall PvP design. I agree with you there 100%.
    (1)

  6. #6
    Player
    Mantrus's Avatar
    Join Date
    Oct 2013
    Posts
    60
    Character
    Sieren Windsor
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Healers have a large majority of the 70%+ win rates, while even some of the best players from past seasons struggle to get close to that in other roles. If that's not indicative of something being broken, I don't know what is. It also doesn't make sense that 2-3 good players are required to overcome 1 good healer when matchmaking pairs skill 1 to 1.

    Maybe healers aren't broken, but then DPS really need a higher skill ceiling and more power with some CCs or smarter skills or something; no, ninja doesn't count because the CC sacrifices their burst and their damage is lower overall to compensate.

    I'm not advocating going back to the previous systems with broken melee DPS because that was also broken. But the win rates for the past seasons seem more balanced than the ones now. I'm also not advocating just nerfing healing because that'd just turn feast into death match with the better healers still coming on top. And I'm not complaining because I'm in trash ELO if you look at the ladder.

    If I were to recommend a change, I'd say make tanks play a larger role in keeping people alive, weaken healing to compensate, and move some damage from tanks to DPS. That way damage vs healing isn't just 3v1.5. Healers have less individual responsibility to keep everyone alive and DPS don't need 3 competent team members to take down one.
    (1)
    Last edited by Mantrus; 09-07-2017 at 04:53 AM.

  7. #7
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Mantrus View Post
    snip
    I think I can agree with these. It would be nice for us to have at least one CC, with the new CC system we can't lock down a player forever anyway. Though I think a part of the issue doesn't seem to be as harsh (heal/dps wise) until you're up against The Blackest Night + healing/other shielding.

    I feel like each tank could have a skill like TBN and healing be reduced just fine. But I also feel the CD on that kind of skill is too short.

    While I would like to see some damage be moved, I feel like its very doubtful it will happen. The changes they make seem to be heavily influenced by JP feedback, and they've only recently realized the issue involving healing.
    (0)

  8. #8
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    The bigger issue is, now that they've realized the issue it's going to be months before they implement anything to help fix it.
    (0)

  9. #9
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by -IronWolf- View Post
    Is it really that hard to understand that when a game mode depends 100% on ONE class there is a huge balance problem?
    100% depends on healer? Wait what?
    (1)

  10. #10
    Player
    Daiwii's Avatar
    Join Date
    Oct 2016
    Posts
    11
    Character
    Lian Keto
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Mirch View Post
    100% depends on healer? Wait what?
    Anybody who says that definitely never hit Platinum. As main Heal it is true that I easily carried myself into Platinum. But ever since I hit Platinum the matches against other healers were so even that u could tell who will win from the start by looking at the names of the dps. I know at least 2 monk mains who destroy everything they touch. Having them in your team is an easy win and healing on against them feels impossible. So there is obviously a way to carry as Dps otherwise those players wouldnt be in the top 100 with 66% win.
    (3)

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