
True. At this point I'd just like to have a queue time that's less than ~40ish minutes to get a subpar healer that rages and spams Ignore Target on me when I die. Most fun I've ever had. Super long queue time, loss in ~6 minutes. Feels good.

On one aspect ppl want good healers on their team
On another aspect ppl don't want to heal because healing sucks especially in diamond games
Now ppl complaining about healers' win rate
I don't understand
1-Healer don't have the carry power in diamond games
2-Healer is way more stressful than dps and tank
3-Healers have the lowest fault tolerance rate
4-With lowest fault tolerance rate, healers have to make up for mistakes from other players
5-Ppl blaming healers even under some situation that impossible to save(e.g. Melee chasing around tree/wall about/over one minute, culling 3 no kills, culling 2 cc)
Healers with high wr, THEY DESERVE IT
Ppl should play healer first before any complaining about well played healers
Last edited by Arthur_Gwen; 09-20-2017 at 12:00 AM.
Arthur Jin

1- Yes, they do.On one aspect ppl want good healers on their team
On another aspect ppl don't want to heal because healing sucks especially in diamond games
Now ppl complaining about healers' win rate
I don't understand
1-Healer don't have the carry power in diamond games
2-Healer is way more stressful than dps and tank
3-Healers have the lowest fault tolerance rate
4-With lowest fault tolerance rate, healers have to make up for mistakes from other players
5-Ppl blaming healers even under some situation that impossible to save(e.g. Melee chasing around tree/wall about/over one minute, culling 3 no kills, culling 2 cc)
Healers with high wr, THEY DESERVE IT
Ppl should play healer first before any complaining about well played healers
2- True.
3- True.
4- Other player mistakes typically lead to deaths. Overextentions/Line of Sight issues.
5- In that situation, it's all based on which healer is better/has mana.

1-They don't. Reason: see point 5
4-I mean the management on cds/mp, problems like LOS or overstack is too retarded to count as "fault" if we're talking about diamond games
5-See this what I mean by ppl blaming healer under unhealble situations
In culling time(2stacks or more), its impossible to keep everyone at full hp all the time(or 80% hp with shield)which means, it's possible for opposite to get a 90-0 or 80-0 kill. Or 100-0 within one gcd/stun/stun+silence+draw back
Under these situations, it's all based on dps rather than healer
It's ridiculous to see ppl blaming healers under culling 3 for "not good enough" or "opposite got a better one"
Dps who think in this way should be forced to play healer until they hit diamond (smile)
Arthur Jin

Btw
Imagine when you and opposite healer both(and two tanks) ran out of mp and cds, trying to heal up culling 4
Then after the game, your melee told you he never noticed the culling stack
And said opposite healer was doing so great, too hard to make a kill
Although I won that game I still wanted to punch him in the face
Imagine after that win you decided to take a break
Then saw a thread a group of blind dps complaining about healers' win rate
#the real diamond healer life
(And about those 70% wr healer, again they deserve it)
Last edited by Arthur_Gwen; 09-20-2017 at 07:56 AM.
Arthur Jin

I've been to Culling 4 with a healer, and we barely managed to kill their DPS because both healers were doing very well. It does get to a point of unhealable damage, yes, but it's not impossible for a good healer to keep both priority targets alive for quite some time. So yes, I will put all the pressure on the healers since my burst means nothing if their DPS survives at 10% and then gets a full heal.5-See this what I mean by ppl blaming healer under unhealble situations
In culling time(2stacks or more), its impossible to keep everyone at full hp all the time(or 80% hp with shield)which means, it's possible for opposite to get a 90-0 or 80-0 kill. Or 100-0 within one gcd/stun/stun+silence+draw back
Under these situations, it's all based on dps rather than healer
Dps who think in this way should be forced to play healer until they hit diamond (smile)
I don't like Culling, I don't like medal stacks, I don't like the Feast mechanics in general. They are too punishing for a team that is outperforming the other. If the teams are evenly matched, guess who the deciding member of the team is? The healer. Culling or not, healers carry teams that are evenly matched.
I also don't blame healers if we die during a high culling because I know the damage is almost impossible to heal. The match still weighs entirely on the healer to keep me alive if I'm melee dps, and let me do my job to kill the priority target.
Last edited by Krolja; 09-20-2017 at 10:35 AM.

So when we have pressure on a target and the healer is struggling but the target runs behind a wall, do you want the entire team to just let them go so their healer can sit there and heal them to full, or continue the pressure?

Of course I should run behind my team to support them get a kill, as long as I'm not getting stunned/draw back
Running behind wall is not the point, the point is
-Half team behind wall half team with me
-Chasing around the wall
-LOS me because none of them saw I got cced far away
-Ran behind wall and out of my range in few seconds by drk whm cc/their own rushing skills
Arthur Jin

Because all dps in both team suck
Healer definitely low on mp and cds during culling 4 (and culling 4 can only be reached with 2 well played tanks) unless alt healer in silver/gold games(In plat+ games you shouldn't even reach culling 3 and you talking about culling 4)
If dps feel it's hard to make a kill with 40% dmg up
Rip quit feast
(Culling 3 bring you the power of 100-0 ppl within one gcd, culling 4 you should be able to solo ppl 100-0 unless you don't know how to burst/how to watch buffs/how to coordinate with tank cc, like LB someone with tbn, adlo, safeguard up, failed then came tell me it was hard to get a kill)
You can say that healers playing really well if you want an excuse
Last edited by Arthur_Gwen; 09-20-2017 at 03:59 PM.
Arthur Jin

If only I could hit my 2 dps buttons better. Maybe my Yukikaze application will one shot the target. That's the dream. Teach me, senpai. Setsugekka, can MAYBE one shot a target without shields at Culling 3, but a single GCD? Nah. It's also really hard to coordinate anything with anyone in the Feast right now, just an endless spam noise of "Attacking (insert whomever you're attacking or whatever here)". Maybe if tanks had a "Stunning Healer now!" or "Silencing Healer now!".
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