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  1. #1
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Krolja View Post
    Why am I punished for having a bad healer while my other teammates could be good? Why are 3 people punished for one single person playing arguably the most important role being bad? I've carried 2v2 matches in WoW when my healer died because I knew how to play my class against the opponents. I know how to play against classes in this game, but I just can't hurt them because healing+shields are so stupidly dumb without Crits or autoattacks. Why does it feel like my role doesn't matter AT ALL because my healer isn't performing?
    With the pvp overhaul they removed most if not all the tools that could give each job a certain way to carry in solo are gone: war strong and quick burst and self sustain, mch CCs and insta burst, pld incredible stunlock, monk and bard strong burst and the silenece spam of monk...etc.
    (0)

  2. #2
    Player
    Arthur_Gwen's Avatar
    Join Date
    Jan 2017
    Posts
    193
    Character
    Guinevere Jin
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    On one aspect ppl want good healers on their team
    On another aspect ppl don't want to heal because healing sucks especially in diamond games

    Now ppl complaining about healers' win rate
    I don't understand

    1-Healer don't have the carry power in diamond games
    2-Healer is way more stressful than dps and tank
    3-Healers have the lowest fault tolerance rate
    4-With lowest fault tolerance rate, healers have to make up for mistakes from other players
    5-Ppl blaming healers even under some situation that impossible to save(e.g. Melee chasing around tree/wall about/over one minute, culling 3 no kills, culling 2 cc)

    Healers with high wr, THEY DESERVE IT
    Ppl should play healer first before any complaining about well played healers
    (2)
    Last edited by Arthur_Gwen; 09-20-2017 at 12:00 AM.
    Arthur Jin

  3. #3
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Arthur_Gwen View Post
    On one aspect ppl want good healers on their team
    On another aspect ppl don't want to heal because healing sucks especially in diamond games

    Now ppl complaining about healers' win rate
    I don't understand

    1-Healer don't have the carry power in diamond games
    2-Healer is way more stressful than dps and tank
    3-Healers have the lowest fault tolerance rate
    4-With lowest fault tolerance rate, healers have to make up for mistakes from other players
    5-Ppl blaming healers even under some situation that impossible to save(e.g. Melee chasing around tree/wall about/over one minute, culling 3 no kills, culling 2 cc)

    Healers with high wr, THEY DESERVE IT
    Ppl should play healer first before any complaining about well played healers
    1- Yes, they do.
    2- True.
    3- True.
    4- Other player mistakes typically lead to deaths. Overextentions/Line of Sight issues.
    5- In that situation, it's all based on which healer is better/has mana.
    (0)

  4. #4
    Player
    Arthur_Gwen's Avatar
    Join Date
    Jan 2017
    Posts
    193
    Character
    Guinevere Jin
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Krolja View Post
    -
    1-They don't. Reason: see point 5
    4-I mean the management on cds/mp, problems like LOS or overstack is too retarded to count as "fault" if we're talking about diamond games

    5-See this what I mean by ppl blaming healer under unhealble situations
    In culling time(2stacks or more), its impossible to keep everyone at full hp all the time(or 80% hp with shield)which means, it's possible for opposite to get a 90-0 or 80-0 kill. Or 100-0 within one gcd/stun/stun+silence+draw back
    Under these situations, it's all based on dps rather than healer

    It's ridiculous to see ppl blaming healers under culling 3 for "not good enough" or "opposite got a better one"
    Dps who think in this way should be forced to play healer until they hit diamond (smile)
    (1)
    Arthur Jin

  5. #5
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Arthur_Gwen View Post
    5-See this what I mean by ppl blaming healer under unhealble situations
    In culling time(2stacks or more), its impossible to keep everyone at full hp all the time(or 80% hp with shield)which means, it's possible for opposite to get a 90-0 or 80-0 kill. Or 100-0 within one gcd/stun/stun+silence+draw back
    Under these situations, it's all based on dps rather than healer
    Dps who think in this way should be forced to play healer until they hit diamond (smile)
    I've been to Culling 4 with a healer, and we barely managed to kill their DPS because both healers were doing very well. It does get to a point of unhealable damage, yes, but it's not impossible for a good healer to keep both priority targets alive for quite some time. So yes, I will put all the pressure on the healers since my burst means nothing if their DPS survives at 10% and then gets a full heal.

    I don't like Culling, I don't like medal stacks, I don't like the Feast mechanics in general. They are too punishing for a team that is outperforming the other. If the teams are evenly matched, guess who the deciding member of the team is? The healer. Culling or not, healers carry teams that are evenly matched.

    I also don't blame healers if we die during a high culling because I know the damage is almost impossible to heal. The match still weighs entirely on the healer to keep me alive if I'm melee dps, and let me do my job to kill the priority target.
    (0)
    Last edited by Krolja; 09-20-2017 at 10:35 AM.

  6. #6
    Player
    Arthur_Gwen's Avatar
    Join Date
    Jan 2017
    Posts
    193
    Character
    Guinevere Jin
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Krolja View Post
    I've been to Culling 4 with a healer, and we barely managed to kill their DPS because both healers were doing very well. It does get to a point of unhealable damage, yes, but it's not impossible for a good healer to keep both priority targets alive for quite some time.
    Because all dps in both team suck

    Healer definitely low on mp and cds during culling 4 (and culling 4 can only be reached with 2 well played tanks) unless alt healer in silver/gold games(In plat+ games you shouldn't even reach culling 3 and you talking about culling 4)

    If dps feel it's hard to make a kill with 40% dmg up
    Rip quit feast
    (Culling 3 bring you the power of 100-0 ppl within one gcd, culling 4 you should be able to solo ppl 100-0 unless you don't know how to burst/how to watch buffs/how to coordinate with tank cc, like LB someone with tbn, adlo, safeguard up, failed then came tell me it was hard to get a kill)

    You can say that healers playing really well if you want an excuse
    (4)
    Last edited by Arthur_Gwen; 09-20-2017 at 03:59 PM.
    Arthur Jin

  7. #7
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Arthur_Gwen View Post
    4-I mean the management on cds/mp, problems like LOS or overstack is too retarded to count as "fault" if we're talking about diamond games
    So when we have pressure on a target and the healer is struggling but the target runs behind a wall, do you want the entire team to just let them go so their healer can sit there and heal them to full, or continue the pressure?
    (0)

  8. #8
    Player
    Arthur_Gwen's Avatar
    Join Date
    Jan 2017
    Posts
    193
    Character
    Guinevere Jin
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Krolja View Post
    So when we have pressure on a target and the healer is struggling but the target runs behind a wall, do you want the entire team to just let them go so their healer can sit there and heal them to full, or continue the pressure?
    Of course I should run behind my team to support them get a kill, as long as I'm not getting stunned/draw back

    Running behind wall is not the point, the point is
    -Half team behind wall half team with me
    -Chasing around the wall
    -LOS me because none of them saw I got cced far away
    -Ran behind wall and out of my range in few seconds by drk whm cc/their own rushing skills
    (3)
    Arthur Jin

  9. #9
    Player
    Arthur_Gwen's Avatar
    Join Date
    Jan 2017
    Posts
    193
    Character
    Guinevere Jin
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Btw

    Imagine when you and opposite healer both(and two tanks) ran out of mp and cds, trying to heal up culling 4
    Then after the game, your melee told you he never noticed the culling stack
    And said opposite healer was doing so great, too hard to make a kill

    Although I won that game I still wanted to punch him in the face

    Imagine after that win you decided to take a break
    Then saw a thread a group of blind dps complaining about healers' win rate

    #the real diamond healer life
    (And about those 70% wr healer, again they deserve it)
    (4)
    Last edited by Arthur_Gwen; 09-20-2017 at 07:56 AM.
    Arthur Jin

  10. #10
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    If only I could hit my 2 dps buttons better. Maybe my Yukikaze application will one shot the target. That's the dream. Teach me, senpai. Setsugekka, can MAYBE one shot a target without shields at Culling 3, but a single GCD? Nah. It's also really hard to coordinate anything with anyone in the Feast right now, just an endless spam noise of "Attacking (insert whomever you're attacking or whatever here)". Maybe if tanks had a "Stunning Healer now!" or "Silencing Healer now!".
    (0)

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