If you like mmo pvp, shouldn't you just play wow instead? It's like ff14, but has good pvp.
If you like mmo pvp, shouldn't you just play wow instead? It's like ff14, but has good pvp.




There is nothing wrong with having pvp in this game. It's fun. They don't need to create it to the extent to what wow or other games have but having it isn't a bad thing. I enjoyed it quite a bit working on the outfits and getting one of the mounts. I'm happy they addressed issues for those who pvp a lot. 4.1 will be here soon enough and I still have tons of things to do until then.




"If you like hardcore raiding, shouldn't you just play WoW instead?"
"If you like challenging content, shouldn't you just play Dark Souls instead?"
Unless you also think those statements are fair, why shouldn't people who enjoy FFXIV PvP get updates to content they enjoy? Keep in mind, the eight hour maintenance was for infrastructure too. Not just PvP.



I should clarify that just because I think WoW's PVP is better now thanks to 4.0 completely gutting most jobs in XIV PVP (IMO) doesn't mean that I don't think it should get updates or that I'm buttmad over the maintenance time. Mostly just remarking on my dislike of the XIV PVP changes that have been creeping into the game since the chat ban back during season 4."If you like hardcore raiding, shouldn't you just play WoW instead?"
"If you like challenging content, shouldn't you just play Dark Souls instead?"
Unless you also think those statements are fair, why shouldn't people who enjoy FFXIV PvP get updates to content they enjoy? Keep in mind, the eight hour maintenance was for infrastructure too. Not just PvP.
I'm torn between BNS technically having the best MMO PVP ever or it being a pile of cheesy unbalanced garbage like aerial combo WLs/BMs. Such a strange place PVP is in in that game - it's exhilarating, but also feels more like waiting for your opponent to screw up than actually outplaying them. Crowfall intrigues me but I feel like too much power is gonna go into which guild zergs up and builds a super Eternal Kingdom thing first. Camelot Unchained is definitely gonna be a zerg v zerg brawl until game population dies down, then it might be fun.
Classes in XIV just don't translate well to PVP, IMO, and that fact has only gotten more pronounced post-prune. AST continues to be garbage because cards do not an effective PVP tool make, and with no Sects available it's easy to see what flimsy design the class has without that gimmick. A hybrid mage/melee like RDM just plain sucks for PVP design, too, especially when it's strength in PVE is clearly the heal/rez utility it brings. Not saying RDM should have those things in BGs, just pointing out an example of how classes are obviously designed with PVE in mind first.




Honestly, I think it could work, but the devs seem to take a strange "all or nothing" approach. It took them two years and being embarrassed on their own 14-hour broadcast to finally accept PvP was dead if they continued the forced GC restrictions. Banning chat was an extreme overreaction that leaves newer players without any chance to learn through the game itself. Now you have the skill, which would be fine if they hadn't gutted so many. I'll concede keeping all the skills and just implementing PvP only hotbars would be better than having jobs with next to nothing at their disposal. It really makes you wonder if they have a dedicated PvP team because it shouldn't be this difficult to figure out.
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