Thanks OP, You have given me something to do today (and probably for the rest of the week!)Hey, I just finished my guide for the Aetherial Gates, and I just wanted to share on the forums.
Wanderers Guide to the Aetherial Gates
Hope this helps, and feel free to suggest other strategies for specific gates or gate hunting in general.![]()
There is a little Monkey in all of us....
Here's a tip for getting a few of the gates the easy way if you have it available to you:
Sorel Haven - In one of the Archer quests (I think L36) you will enter an instance near Sorel Haven. If you zone out of the instance here you'll end up near Sorel Haven and can snag the gate.
Lichenweed - Upon first using the echo in the Gridanian storyline you'll enter an instance up near this location. Zone out of the instance and you can snag the gate with ease.
/bump
I'm walking around lvl 46 antlings now, and they're not attacking. I think they don't have true sound aggro.
Snakemolt's difficulty varies from "impossible" to "almost for free". I could make it to the first circular room without having to avoid a single pugot since they all wandered off somewhere. Next part only has one pugot at the end of the way, passed it and grabbed the node.
Deadliest combo in black shroud so far was guivres+pugots, since you can't pass pugots without aggroing and guivres have ranged attack. Decoy makes things easier, but only if there ONE guivre on the way.
Also, Pugots seem to stick to the spot they killed you at and move back and forth passing it. Used that to disarm the way to Lasthold. Involved a few deaths but the way was free after that.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Ninja bump!
Now that SE has announced that they are getting rid of the gate achievements in 2.0, I've decided to necrobump this thread so everyone can get their gates. Be sure to comment here or on xivpads if something needs updating (and yes, I know some of the gates are outdated from the changes they made in 1.23.)
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