Page 13 of 26 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast
Results 121 to 130 of 309

Hybrid View

  1. #1
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    There are two sides of difficulty I've seen vented about RM:

    -Trying to complete it with a pug

    -Actual difficulty running it with a premade ( and by that, I mean running with friends and fc mates and not strictly PF)

    I found that the ones who voice that RM is too hard are the ones trying to pug because at its core, you're playing with people with all sorts of personal learning speeds. That's primarily what makes not just RM but any other content harder than it could usually be. Premade voices are the lowest. Some actually relished the difficulty with their premade because they know each other skills, dispositions and playing style. Even if they wipe, they tend do so less than pugs because they take time to point out observations and try different strategies and no one gets really stressed out about it.

    If you find RM is highly difficult because you're trying to pug it for a clear, chances are of course you're going to intrinsically blame the trial because there's a far wider margin of errors in a collective of unknowns than known people. That's not squarely the game's problem. If you're the lone type or don't have many friends, again, tough luck: you're just going to have to put up with DF until you can find that group that has a desire to win no matter the challenges but also patient (or at least try to be) with one another.

    And now my personal RM anecdote:

    My first RM run took us six tries. I was co-tanking. We wiped two times on the first half but it was clear that it was just a learning process because on the third (and subsequent tries), we nailed the first part. The "difficult" part of this RM was trying to get the hang of the second half ( the part where you're transported to the other arena). The reason for that is that unlike the first part, the second part wiped us pretty fast, thus it was hard to learn from our mistakes because we couldn't exactly grasp the mechs in their entirety. This took us two more tries.
    The fifth time we came close but I botched us up. Turns out I've been messing up dodging the tail mech the second half all those turns (but somehow survived them) because I could not see (from my camera POV) where the tail was landing and I kept getting killed by it. The punishment window in that second half for tanks can spell death for the entire group simply due to how fast ahk morn pops up. On the sixth turn, I made use of my co-tank flexibility to move around freely and adjust my camera to avoid the tails. Those few seconds I spent not dpsing the boss and just simply wait for the tail to come up and dodge it meant that I was ready for ahk morn at all times. The other dps that turn also kept nailing that tail mech and honestly, I can say that turn, it was as if the entire group just played like true experts.

    I'm not saying the sixth time was easy. It was still difficult BUT it was only possible to clear it because everyone persevered and to my credit, no one was trying to put anyone else down when they faulted. We only managed to improve at each turn. And no, that did not make us "no-lifers" for spending time on it.
    (2)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  2. #2
    Player
    EorzeaHero69's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah, Thanalan
    Posts
    737
    Character
    George Strong
    World
    Excalibur
    Main Class
    Paladin Lv 100
    RM won't be nerfed. It's supposed to be difficult. Otherwise, what's the point of doing an instance if it's too easy?
    (0)

  3. #3
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by EorzeaHero69 View Post
    RM won't be nerfed. It's supposed to be difficult. Otherwise, what's the point of doing an instance if it's too easy?
    story. there is no reason to ever come back to it.
    anyway I did it twice with pugs. my first time which died on the 2nd pull. and another one which died on the 3rd pull. never had it in trial roulette though i usually don't do this on a 70 job. ppl just need to calm down and if necessary explain mechanics. I see more problems with Susano and Lakshmi story trials. especially susano.
    RM is fine and we will get the EX fight in 4.1. I guess it will be much more challenging than the other 2 SB EX fights we have so far.
    (0)

  4. #4
    Player
    Lumidus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    256
    Character
    Lumina Saita
    World
    Sargatanas
    Main Class
    Goldsmith Lv 70
    There are only 2 things to look out for in Royal. Diamond Dust and that blue AOE move that does knock back. If you don't think you can make it to the edge on the blue knock back move, stand in the middle and take the hit. It does't do much damage and easier for healers to AOE heal than raise if you fall off. I say this everytime I get it in trial and no issues clearing
    (0)
    ( ' ')/\(' ' )

  5. #5
    Player
    Phileas's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dia Beetus
    World
    Behemoth
    Main Class
    Paladin Lv 80
    No nerfs please. Just coz its not doable on first try doesnt mean it should be nerfed. The only change i would support is perhaps separating the phases ala exdeath/neo ex death to reduce frustration.
    (1)

  6. #6
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    I like how the OP hasn't made a post here since his initial one.

    I'm also of the opinion that RM should NOT be nerfed, period. Casual or no, if you want an MMO that you can just mindlessly smash through with little challenge, go play Maplestory. This is the end-game at level 70 of Stormblood...it doesn't make sense to curbstomp the final boss of 4.0. The mechanics are fine as they are. The super casual part of the player base that wants everything outside of extreme and savage to be easy needs to stop acting like...well, in the words of Ilberd, stop acting like your balls have been cut off.

    And players need to stop throwing a temper tantrum on the first wipe. No, I don't pay your sub, but if you throw a temper tantrum because of a first wipe or because you didn't bother to actually learn how to play, or won't bother to actually work with your party to figure out what's causing wipes and how to help them, then perhaps you should unsub. Instant gratification is in full effect nowadays, it seems. Always wanting everything easy, smh.
    (0)
    Last edited by KaivaC; 08-29-2017 at 04:56 PM.

  7. #7
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    The trial is not the issue, players are......
    (5)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  8. #8
    Player
    AniMage66's Avatar
    Join Date
    Oct 2015
    Posts
    13
    Character
    Ruben Rybnik
    World
    Leviathan
    Main Class
    Black Mage Lv 70
    It was fairly challenging at launch. Its a lot better now that the average ilv of people in the df is usually above 300.
    (0)

  9. #9
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    TRM (will never and) should never be nerfed, especially now that people who have beaten it can/should be able to get their i330 weapon (and i320-i330 gear). I got this fight roughly a week or so ago in Roulette and we beat it in one shot. Four people were new.

    It is not a hard fight, especially when people pay attention to mechanics (most of which have all been seen before).
    (1)

  10. #10
    Player
    Jelly_Baby's Avatar
    Join Date
    Jul 2017
    Location
    Ul'Dah
    Posts
    53
    Character
    Jelly Baby
    World
    Midgardsormr
    Main Class
    Miner Lv 70
    The dungeon has been scaled, to level 70.
    (1)

Page 13 of 26 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast